core_force_pure.cpp 11 KB

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  1. #ifndef GLM_FORCE_PURE
  2. # define GLM_FORCE_PURE
  3. #endif//GLM_FORCE_PURE
  4. //#define GLM_FORCE_DEFAULT_ALIGNED_GENTYPES
  5. #define GLM_FORCE_SWIZZLE
  6. #include <glm/ext/scalar_constants.hpp>
  7. #include <glm/ext/vector_relational.hpp>
  8. #include <glm/vector_relational.hpp>
  9. #include <glm/vec2.hpp>
  10. #include <glm/vec3.hpp>
  11. #include <glm/vec4.hpp>
  12. #include <ctime>
  13. #include <vector>
  14. static int test_vec4_ctor()
  15. {
  16. int Error = 0;
  17. {
  18. glm::ivec4 A(1, 2, 3, 4);
  19. glm::ivec4 B(A);
  20. Error += glm::all(glm::equal(A, B)) ? 0 : 1;
  21. }
  22. {
  23. // Error += std::is_trivially_default_constructible<glm::vec4>::value ? 0 : 1;
  24. // Error += std::is_trivially_copy_assignable<glm::vec4>::value ? 0 : 1;
  25. Error += std::is_trivially_copyable<glm::vec4>::value ? 0 : 1;
  26. Error += std::is_trivially_copyable<glm::dvec4>::value ? 0 : 1;
  27. Error += std::is_trivially_copyable<glm::ivec4>::value ? 0 : 1;
  28. Error += std::is_trivially_copyable<glm::uvec4>::value ? 0 : 1;
  29. Error += std::is_copy_constructible<glm::vec4>::value ? 0 : 1;
  30. }
  31. {
  32. glm::vec4 a{ 0, 1, 2, 3 };
  33. Error += glm::all(glm::equal(a, glm::vec4(0, 1, 2, 3), glm::epsilon<float>())) ? 0 : 1;
  34. std::vector<glm::vec4> v = {
  35. {0, 1, 2, 3},
  36. {4, 5, 6, 7},
  37. {8, 9, 0, 1}};
  38. Error += glm::all(glm::equal(v[0], glm::vec4(0, 1, 2, 3), glm::epsilon<float>())) ? 0 : 1;
  39. Error += glm::all(glm::equal(v[1], glm::vec4(4, 5, 6, 7), glm::epsilon<float>())) ? 0 : 1;
  40. Error += glm::all(glm::equal(v[2], glm::vec4(8, 9, 0, 1), glm::epsilon<float>())) ? 0 : 1;
  41. }
  42. {
  43. glm::dvec4 a{ 0, 1, 2, 3 };
  44. Error += glm::all(glm::equal(a, glm::dvec4(0, 1, 2, 3), glm::epsilon<double>())) ? 0 : 1;
  45. std::vector<glm::dvec4> v = {
  46. {0, 1, 2, 3},
  47. {4, 5, 6, 7},
  48. {8, 9, 0, 1}};
  49. Error += glm::all(glm::equal(v[0], glm::dvec4(0, 1, 2, 3), glm::epsilon<double>())) ? 0 : 1;
  50. Error += glm::all(glm::equal(v[1], glm::dvec4(4, 5, 6, 7), glm::epsilon<double>())) ? 0 : 1;
  51. Error += glm::all(glm::equal(v[2], glm::dvec4(8, 9, 0, 1), glm::epsilon<double>())) ? 0 : 1;
  52. }
  53. # if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
  54. {
  55. glm::ivec4 A = glm::vec4(1.0f, 2.0f, 3.0f, 4.0f);
  56. glm::ivec4 B = A.xyzw;
  57. glm::ivec4 C(A.xyzw);
  58. glm::ivec4 D(A.xyzw());
  59. glm::ivec4 E(A.x, A.yzw);
  60. glm::ivec4 F(A.x, A.yzw());
  61. glm::ivec4 G(A.xyz, A.w);
  62. glm::ivec4 H(A.xyz(), A.w);
  63. glm::ivec4 I(A.xy, A.zw);
  64. glm::ivec4 J(A.xy(), A.zw());
  65. glm::ivec4 K(A.x, A.y, A.zw);
  66. glm::ivec4 L(A.x, A.yz, A.w);
  67. glm::ivec4 M(A.xy, A.z, A.w);
  68. Error += glm::all(glm::equal(A, B)) ? 0 : 1;
  69. Error += glm::all(glm::equal(A, C)) ? 0 : 1;
  70. Error += glm::all(glm::equal(A, D)) ? 0 : 1;
  71. Error += glm::all(glm::equal(A, E)) ? 0 : 1;
  72. Error += glm::all(glm::equal(A, F)) ? 0 : 1;
  73. Error += glm::all(glm::equal(A, G)) ? 0 : 1;
  74. Error += glm::all(glm::equal(A, H)) ? 0 : 1;
  75. Error += glm::all(glm::equal(A, I)) ? 0 : 1;
  76. Error += glm::all(glm::equal(A, J)) ? 0 : 1;
  77. Error += glm::all(glm::equal(A, K)) ? 0 : 1;
  78. Error += glm::all(glm::equal(A, L)) ? 0 : 1;
  79. Error += glm::all(glm::equal(A, M)) ? 0 : 1;
  80. }
  81. # endif
  82. # if GLM_CONFIG_SWIZZLE
  83. {
  84. glm::ivec4 A = glm::vec4(1.0f, 2.0f, 3.0f, 4.0f);
  85. glm::ivec4 B = A.xyzw();
  86. glm::ivec4 C(A.xyzw());
  87. glm::ivec4 D(A.xyzw());
  88. glm::ivec4 E(A.x, A.yzw());
  89. glm::ivec4 F(A.x, A.yzw());
  90. glm::ivec4 G(A.xyz(), A.w);
  91. glm::ivec4 H(A.xyz(), A.w);
  92. glm::ivec4 I(A.xy(), A.zw());
  93. glm::ivec4 J(A.xy(), A.zw());
  94. glm::ivec4 K(A.x, A.y, A.zw());
  95. glm::ivec4 L(A.x, A.yz(), A.w);
  96. glm::ivec4 M(A.xy(), A.z, A.w);
  97. Error += glm::all(glm::equal(A, B)) ? 0 : 1;
  98. Error += glm::all(glm::equal(A, C)) ? 0 : 1;
  99. Error += glm::all(glm::equal(A, D)) ? 0 : 1;
  100. Error += glm::all(glm::equal(A, E)) ? 0 : 1;
  101. Error += glm::all(glm::equal(A, F)) ? 0 : 1;
  102. Error += glm::all(glm::equal(A, G)) ? 0 : 1;
  103. Error += glm::all(glm::equal(A, H)) ? 0 : 1;
  104. Error += glm::all(glm::equal(A, I)) ? 0 : 1;
  105. Error += glm::all(glm::equal(A, J)) ? 0 : 1;
  106. Error += glm::all(glm::equal(A, K)) ? 0 : 1;
  107. Error += glm::all(glm::equal(A, L)) ? 0 : 1;
  108. Error += glm::all(glm::equal(A, M)) ? 0 : 1;
  109. }
  110. # endif//GLM_CONFIG_SWIZZLE
  111. {
  112. glm::ivec4 A(1);
  113. glm::ivec4 B(1, 1, 1, 1);
  114. Error += A == B ? 0 : 1;
  115. }
  116. {
  117. std::vector<glm::ivec4> Tests;
  118. Tests.push_back(glm::ivec4(glm::ivec2(1, 2), 3, 4));
  119. Tests.push_back(glm::ivec4(1, glm::ivec2(2, 3), 4));
  120. Tests.push_back(glm::ivec4(1, 2, glm::ivec2(3, 4)));
  121. Tests.push_back(glm::ivec4(glm::ivec3(1, 2, 3), 4));
  122. Tests.push_back(glm::ivec4(1, glm::ivec3(2, 3, 4)));
  123. Tests.push_back(glm::ivec4(glm::ivec2(1, 2), glm::ivec2(3, 4)));
  124. Tests.push_back(glm::ivec4(1, 2, 3, 4));
  125. Tests.push_back(glm::ivec4(glm::ivec4(1, 2, 3, 4)));
  126. for(std::size_t i = 0; i < Tests.size(); ++i)
  127. Error += Tests[i] == glm::ivec4(1, 2, 3, 4) ? 0 : 1;
  128. }
  129. return Error;
  130. }
  131. static int test_bvec4_ctor()
  132. {
  133. int Error = 0;
  134. glm::bvec4 A(true);
  135. glm::bvec4 B(true);
  136. glm::bvec4 C(false);
  137. glm::bvec4 D = A && B;
  138. glm::bvec4 E = A && C;
  139. glm::bvec4 F = A || C;
  140. Error += (D == A) ? 0 : 1;
  141. Error += (E == C) ? 0 : 1;
  142. Error += (F == A) ? 0 : 1;
  143. bool G = A == C;
  144. bool H = A != C;
  145. Error += !G ? 0 : 1;
  146. Error += H ? 0 : 1;
  147. return Error;
  148. }
  149. static int test_vec4_operators()
  150. {
  151. int Error = 0;
  152. {
  153. glm::ivec4 A(1);
  154. glm::ivec4 B(1);
  155. bool R = A != B;
  156. bool S = A == B;
  157. Error += (S && !R) ? 0 : 1;
  158. }
  159. {
  160. glm::vec4 const A(1.0f, 2.0f, 3.0f, 4.0f);
  161. glm::vec4 const B(4.0f, 5.0f, 6.0f, 7.0f);
  162. glm::vec4 const C = A + B;
  163. Error += glm::all(glm::equal(C, glm::vec4(5, 7, 9, 11), 0.001f)) ? 0 : 1;
  164. glm::vec4 D = B - A;
  165. Error += glm::all(glm::equal(D, glm::vec4(3, 3, 3, 3), 0.001f)) ? 0 : 1;
  166. glm::vec4 E = A * B;
  167. Error += glm::all(glm::equal(E, glm::vec4(4, 10, 18, 28), 0.001f)) ? 0 : 1;
  168. glm::vec4 F = B / A;
  169. Error += glm::all(glm::equal(F, glm::vec4(4, 2.5, 2, 7.0f / 4.0f), 0.001f)) ? 0 : 1;
  170. glm::vec4 G = A + 1.0f;
  171. Error += glm::all(glm::equal(G, glm::vec4(2, 3, 4, 5), 0.001f)) ? 0 : 1;
  172. glm::vec4 H = B - 1.0f;
  173. Error += glm::all(glm::equal(H, glm::vec4(3, 4, 5, 6), 0.001f)) ? 0 : 1;
  174. glm::vec4 I = A * 2.0f;
  175. Error += glm::all(glm::equal(I, glm::vec4(2, 4, 6, 8), 0.001f)) ? 0 : 1;
  176. glm::vec4 J = B / 2.0f;
  177. Error += glm::all(glm::equal(J, glm::vec4(2, 2.5, 3, 3.5), 0.001f)) ? 0 : 1;
  178. glm::vec4 K = 1.0f + A;
  179. Error += glm::all(glm::equal(K, glm::vec4(2, 3, 4, 5), 0.001f)) ? 0 : 1;
  180. glm::vec4 L = 1.0f - B;
  181. Error += glm::all(glm::equal(L, glm::vec4(-3, -4, -5, -6), 0.001f)) ? 0 : 1;
  182. glm::vec4 M = 2.0f * A;
  183. Error += glm::all(glm::equal(M, glm::vec4(2, 4, 6, 8), 0.001f)) ? 0 : 1;
  184. glm::vec4 const N = 2.0f / B;
  185. Error += glm::all(glm::equal(N, glm::vec4(0.5, 2.0 / 5.0, 2.0 / 6.0, 2.0 / 7.0), 0.0001f)) ? 0 : 1;
  186. }
  187. {
  188. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  189. glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
  190. A += B;
  191. Error += A == glm::ivec4(5, 7, 9, 11) ? 0 : 1;
  192. A += 1;
  193. Error += A == glm::ivec4(6, 8, 10, 12) ? 0 : 1;
  194. }
  195. {
  196. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  197. glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
  198. B -= A;
  199. Error += B == glm::ivec4(3, 3, 3, 3) ? 0 : 1;
  200. B -= 1;
  201. Error += B == glm::ivec4(2, 2, 2, 2) ? 0 : 1;
  202. }
  203. {
  204. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  205. glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
  206. A *= B;
  207. Error += A == glm::ivec4(4, 10, 18, 28) ? 0 : 1;
  208. A *= 2;
  209. Error += A == glm::ivec4(8, 20, 36, 56) ? 0 : 1;
  210. }
  211. {
  212. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  213. glm::ivec4 B(4.0f, 4.0f, 6.0f, 8.0f);
  214. B /= A;
  215. Error += B == glm::ivec4(4, 2, 2, 2) ? 0 : 1;
  216. B /= 2;
  217. Error += B == glm::ivec4(2, 1, 1, 1) ? 0 : 1;
  218. }
  219. {
  220. glm::ivec4 B(2);
  221. B /= B.y;
  222. Error += B == glm::ivec4(1) ? 0 : 1;
  223. }
  224. {
  225. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  226. glm::ivec4 B = -A;
  227. Error += B == glm::ivec4(-1.0f, -2.0f, -3.0f, -4.0f) ? 0 : 1;
  228. }
  229. {
  230. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  231. glm::ivec4 B = --A;
  232. Error += B == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
  233. }
  234. {
  235. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  236. glm::ivec4 B = A--;
  237. Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
  238. Error += A == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
  239. }
  240. {
  241. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  242. glm::ivec4 B = ++A;
  243. Error += B == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
  244. }
  245. {
  246. glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
  247. glm::ivec4 B = A++;
  248. Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
  249. Error += A == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
  250. }
  251. return Error;
  252. }
  253. static int test_vec4_equal()
  254. {
  255. int Error = 0;
  256. {
  257. glm::uvec4 A(1, 2, 3, 4);
  258. Error += (A == glm::uvec4(1, 2, 3, 4)) ? 0 : 1;
  259. Error += (A != glm::uvec4(1, 2, 3, 4)) ? 1 : 0;
  260. }
  261. {
  262. glm::ivec4 A(1, 2, 3, 4);
  263. Error += (A == glm::ivec4(1, 2, 3, 4)) ? 0 : 1;
  264. Error += (A != glm::ivec4(1, 2, 3, 4)) ? 1 : 0;
  265. }
  266. return Error;
  267. }
  268. static int test_vec4_size()
  269. {
  270. int Error = 0;
  271. Error += sizeof(glm::vec4) == sizeof(glm::lowp_vec4) ? 0 : 1;
  272. Error += sizeof(glm::vec4) == sizeof(glm::mediump_vec4) ? 0 : 1;
  273. Error += sizeof(glm::vec4) == sizeof(glm::highp_vec4) ? 0 : 1;
  274. Error += 16 == sizeof(glm::mediump_vec4) ? 0 : 1;
  275. Error += sizeof(glm::dvec4) == sizeof(glm::lowp_dvec4) ? 0 : 1;
  276. Error += sizeof(glm::dvec4) == sizeof(glm::mediump_dvec4) ? 0 : 1;
  277. Error += sizeof(glm::dvec4) == sizeof(glm::highp_dvec4) ? 0 : 1;
  278. Error += 32 == sizeof(glm::highp_dvec4) ? 0 : 1;
  279. Error += glm::vec4().length() == 4 ? 0 : 1;
  280. Error += glm::dvec4().length() == 4 ? 0 : 1;
  281. return Error;
  282. }
  283. static int test_vec4_swizzle_partial()
  284. {
  285. int Error = 0;
  286. # if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
  287. glm::ivec4 A(1, 2, 3, 4);
  288. {
  289. glm::ivec4 B(A.xy, A.zw);
  290. Error += A == B ? 0 : 1;
  291. }
  292. {
  293. glm::ivec4 B(A.xy, 3, 4);
  294. Error += A == B ? 0 : 1;
  295. }
  296. {
  297. glm::ivec4 B(1, A.yz, 4);
  298. Error += A == B ? 0 : 1;
  299. }
  300. {
  301. glm::ivec4 B(1, 2, A.zw);
  302. Error += A == B ? 0 : 1;
  303. }
  304. {
  305. glm::ivec4 B(A.xyz, 4);
  306. Error += A == B ? 0 : 1;
  307. }
  308. {
  309. glm::ivec4 B(1, A.yzw);
  310. Error += A == B ? 0 : 1;
  311. }
  312. # endif
  313. return Error;
  314. }
  315. static int test_operator_increment()
  316. {
  317. int Error(0);
  318. glm::ivec4 v0(1);
  319. glm::ivec4 v1(v0);
  320. glm::ivec4 v2(v0);
  321. glm::ivec4 v3 = ++v1;
  322. glm::ivec4 v4 = v2++;
  323. Error += glm::all(glm::equal(v0, v4)) ? 0 : 1;
  324. Error += glm::all(glm::equal(v1, v2)) ? 0 : 1;
  325. Error += glm::all(glm::equal(v1, v3)) ? 0 : 1;
  326. int i0(1);
  327. int i1(i0);
  328. int i2(i0);
  329. int i3 = ++i1;
  330. int i4 = i2++;
  331. Error += i0 == i4 ? 0 : 1;
  332. Error += i1 == i2 ? 0 : 1;
  333. Error += i1 == i3 ? 0 : 1;
  334. return Error;
  335. }
  336. static int test_vec4_simd()
  337. {
  338. int Error = 0;
  339. glm::vec4 const a(std::clock(), std::clock(), std::clock(), std::clock());
  340. glm::vec4 const b(std::clock(), std::clock(), std::clock(), std::clock());
  341. glm::vec4 const c(b * a);
  342. glm::vec4 const d(a + c);
  343. Error += glm::all(glm::greaterThanEqual(d, glm::vec4(0))) ? 0 : 1;
  344. return Error;
  345. }
  346. int main()
  347. {
  348. int Error = 0;
  349. Error += test_vec4_ctor();
  350. Error += test_bvec4_ctor();
  351. Error += test_vec4_size();
  352. Error += test_vec4_operators();
  353. Error += test_vec4_equal();
  354. Error += test_vec4_swizzle_partial();
  355. Error += test_vec4_simd();
  356. Error += test_operator_increment();
  357. return Error;
  358. }