core_func_matrix.cpp 12 KB

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  1. #include <glm/ext/matrix_relational.hpp>
  2. #include <glm/ext/matrix_transform.hpp>
  3. #include <glm/ext/scalar_constants.hpp>
  4. #include <glm/mat2x2.hpp>
  5. #include <glm/mat2x3.hpp>
  6. #include <glm/mat2x4.hpp>
  7. #include <glm/mat3x2.hpp>
  8. #include <glm/mat3x3.hpp>
  9. #include <glm/mat3x4.hpp>
  10. #include <glm/mat4x2.hpp>
  11. #include <glm/mat4x3.hpp>
  12. #include <glm/mat4x4.hpp>
  13. #include <vector>
  14. #include <ctime>
  15. #include <cstdio>
  16. using namespace glm;
  17. static int test_matrixCompMult()
  18. {
  19. int Error(0);
  20. {
  21. mat2 m(0, 1, 2, 3);
  22. mat2 n = matrixCompMult(m, m);
  23. mat2 expected = mat2(0, 1, 4, 9);
  24. Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
  25. }
  26. {
  27. mat2x3 m(0, 1, 2, 3, 4, 5);
  28. mat2x3 n = matrixCompMult(m, m);
  29. mat2x3 expected = mat2x3(0, 1, 4, 9, 16, 25);
  30. Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
  31. }
  32. {
  33. mat2x4 m(0, 1, 2, 3, 4, 5, 6, 7);
  34. mat2x4 n = matrixCompMult(m, m);
  35. mat2x4 expected = mat2x4(0, 1, 4, 9, 16, 25, 36, 49);
  36. Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
  37. }
  38. {
  39. mat3 m(0, 1, 2, 3, 4, 5, 6, 7, 8);
  40. mat3 n = matrixCompMult(m, m);
  41. mat3 expected = mat3(0, 1, 4, 9, 16, 25, 36, 49, 64);
  42. Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
  43. }
  44. {
  45. mat3x2 m(0, 1, 2, 3, 4, 5);
  46. mat3x2 n = matrixCompMult(m, m);
  47. mat3x2 expected = mat3x2(0, 1, 4, 9, 16, 25);
  48. Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
  49. }
  50. {
  51. mat3x4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
  52. mat3x4 n = matrixCompMult(m, m);
  53. mat3x4 expected = mat3x4(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121);
  54. Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
  55. }
  56. {
  57. mat4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15);
  58. mat4 n = matrixCompMult(m, m);
  59. mat4 expected = mat4(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121, 144, 169, 196, 225);
  60. Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
  61. }
  62. {
  63. mat4x2 m(0, 1, 2, 3, 4, 5, 6, 7);
  64. mat4x2 n = matrixCompMult(m, m);
  65. mat4x2 expected = mat4x2(0, 1, 4, 9, 16, 25, 36, 49);
  66. Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
  67. }
  68. {
  69. mat4x3 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
  70. mat4x3 n = matrixCompMult(m, m);
  71. mat4x3 expected = mat4x3(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121);
  72. Error += all(equal(n, expected, epsilon<float>())) ? 0 : 1;
  73. }
  74. return Error;
  75. }
  76. static int test_outerProduct()
  77. {
  78. int Error = 0;
  79. glm::mat2 m0 = glm::outerProduct(glm::vec2(1.0f), glm::vec2(1.0f));
  80. glm::mat2 n0(1, 1, 1, 1);
  81. Error += all(equal(m0, n0, epsilon<float>())) ? 0 : 1;
  82. glm::mat3 m1 = glm::outerProduct(glm::vec3(1.0f), glm::vec3(1.0f));
  83. glm::mat3 n1(1, 1, 1, 1, 1, 1, 1, 1, 1);
  84. Error += all(equal(m1, n1, epsilon<float>())) ? 0 : 1;
  85. glm::mat4 m2 = glm::outerProduct(glm::vec4(1.0f), glm::vec4(1.0f));
  86. glm::mat4 n2(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
  87. Error += all(equal(m2, n2, epsilon<float>())) ? 0 : 1;
  88. glm::mat2x3 m3 = glm::outerProduct(glm::vec3(1.0f), glm::vec2(1.0f));
  89. glm::mat2x3 n3(1, 1, 1, 1, 1, 1);
  90. Error += all(equal(m3, n3, epsilon<float>())) ? 0 : 1;
  91. glm::mat2x4 m4 = glm::outerProduct(glm::vec4(1.0f), glm::vec2(1.0f));
  92. glm::mat2x4 n4(1, 1, 1, 1, 1, 1, 1, 1);
  93. Error += all(equal(m4, n4, epsilon<float>())) ? 0 : 1;
  94. glm::mat3x2 m5 = glm::outerProduct(glm::vec2(1.0f), glm::vec3(1.0f));
  95. glm::mat3x2 n5(1, 1, 1, 1, 1, 1);
  96. Error += all(equal(m5, n5, epsilon<float>())) ? 0 : 1;
  97. glm::mat3x4 m6 = glm::outerProduct(glm::vec4(1.0f), glm::vec3(1.0f));
  98. glm::mat3x4 n6(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
  99. Error += all(equal(m6, n6, epsilon<float>())) ? 0 : 1;
  100. glm::mat4x2 m7 = glm::outerProduct(glm::vec2(1.0f), glm::vec4(1.0f));
  101. glm::mat4x2 n7(1, 1, 1, 1, 1, 1, 1, 1);
  102. Error += all(equal(m7, n7, epsilon<float>())) ? 0 : 1;
  103. glm::mat4x3 m8 = glm::outerProduct(glm::vec3(1.0f), glm::vec4(1.0f));
  104. glm::mat4x3 n8(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
  105. Error += all(equal(m8, n8, epsilon<float>())) ? 0 : 1;
  106. return Error;
  107. }
  108. static int test_transpose()
  109. {
  110. int Error(0);
  111. {
  112. mat2 const m(0, 1, 2, 3);
  113. mat2 const t = transpose(m);
  114. mat2 const expected = mat2(0, 2, 1, 3);
  115. Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
  116. }
  117. {
  118. mat2x3 m(0, 1, 2, 3, 4, 5);
  119. mat3x2 t = transpose(m);
  120. mat3x2 const expected = mat3x2(0, 3, 1, 4, 2, 5);
  121. Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
  122. }
  123. {
  124. mat2x4 m(0, 1, 2, 3, 4, 5, 6, 7);
  125. mat4x2 t = transpose(m);
  126. mat4x2 const expected = mat4x2(0, 4, 1, 5, 2, 6, 3, 7);
  127. Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
  128. }
  129. {
  130. mat3 m(0, 1, 2, 3, 4, 5, 6, 7, 8);
  131. mat3 t = transpose(m);
  132. mat3 const expected = mat3(0, 3, 6, 1, 4, 7, 2, 5, 8);
  133. Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
  134. }
  135. {
  136. mat3x2 m(0, 1, 2, 3, 4, 5);
  137. mat2x3 t = transpose(m);
  138. mat2x3 const expected = mat2x3(0, 2, 4, 1, 3, 5);
  139. Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
  140. }
  141. {
  142. mat3x4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
  143. mat4x3 t = transpose(m);
  144. mat4x3 const expected = mat4x3(0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11);
  145. Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
  146. }
  147. {
  148. mat4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15);
  149. mat4 t = transpose(m);
  150. mat4 const expected = mat4(0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15);
  151. Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
  152. }
  153. {
  154. mat4x2 m(0, 1, 2, 3, 4, 5, 6, 7);
  155. mat2x4 t = transpose(m);
  156. mat2x4 const expected = mat2x4(0, 2, 4, 6, 1, 3, 5, 7);
  157. Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
  158. }
  159. {
  160. mat4x3 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
  161. mat3x4 t = transpose(m);
  162. mat3x4 const expected = mat3x4(0, 3, 6, 9, 1, 4, 7, 10, 2, 5, 8, 11);
  163. Error += all(equal(t, expected, epsilon<float>())) ? 0 : 1;
  164. }
  165. return Error;
  166. }
  167. static int test_determinant()
  168. {
  169. return 0;
  170. }
  171. static int test_inverse()
  172. {
  173. int Error = 0;
  174. {
  175. glm::mat4x4 A4x4(
  176. glm::vec4(1, 0, 1, 0),
  177. glm::vec4(0, 1, 0, 0),
  178. glm::vec4(0, 0, 1, 0),
  179. glm::vec4(0, 0, 0, 1));
  180. glm::mat4x4 B4x4 = inverse(A4x4);
  181. glm::mat4x4 I4x4 = A4x4 * B4x4;
  182. glm::mat4x4 Identity(1);
  183. Error += all(equal(I4x4, Identity, epsilon<float>())) ? 0 : 1;
  184. }
  185. {
  186. glm::mat3x3 A3x3(
  187. glm::vec3(1, 0, 1),
  188. glm::vec3(0, 1, 0),
  189. glm::vec3(0, 0, 1));
  190. glm::mat3x3 B3x3 = glm::inverse(A3x3);
  191. glm::mat3x3 I3x3 = A3x3 * B3x3;
  192. glm::mat3x3 Identity(1);
  193. Error += all(equal(I3x3, Identity, epsilon<float>())) ? 0 : 1;
  194. }
  195. {
  196. glm::mat2x2 A2x2(
  197. glm::vec2(1, 1),
  198. glm::vec2(0, 1));
  199. glm::mat2x2 B2x2 = glm::inverse(A2x2);
  200. glm::mat2x2 I2x2 = A2x2 * B2x2;
  201. glm::mat2x2 Identity(1);
  202. Error += all(equal(I2x2, Identity, epsilon<float>())) ? 0 : 1;
  203. }
  204. return Error;
  205. }
  206. static int test_inverse_simd()
  207. {
  208. int Error = 0;
  209. glm::mat4x4 const Identity(1);
  210. glm::mat4x4 const A4x4(
  211. glm::vec4(1, 0, 1, 0),
  212. glm::vec4(0, 1, 0, 0),
  213. glm::vec4(0, 0, 1, 0),
  214. glm::vec4(0, 0, 0, 1));
  215. glm::mat4x4 const B4x4 = glm::inverse(A4x4);
  216. glm::mat4x4 const I4x4 = A4x4 * B4x4;
  217. Error += glm::all(glm::equal(I4x4, Identity, 0.001f)) ? 0 : 1;
  218. return Error;
  219. }
  220. static int test_shearing()
  221. {
  222. int Error = 0;
  223. {
  224. glm::vec3 const center(0, 0, 0);
  225. glm::vec2 const l_x(2, 0);
  226. glm::vec2 const l_y(0, 0);
  227. glm::vec2 const l_z(0, 0);
  228. glm::mat4x4 const A4x4(
  229. glm::vec4(0, 0, 1, 1),
  230. glm::vec4(0, 1, 1, 0),
  231. glm::vec4(1, 1, 1, 0),
  232. glm::vec4(1, 1, 0, 1));
  233. glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z);
  234. glm::mat4x4 const C4x4 = glm::shear_slow(A4x4, center, l_x, l_y, l_z);
  235. glm::mat4x4 const expected(
  236. glm::vec4(0, 0, 1, 1),
  237. glm::vec4(0, 1, 3, 2),
  238. glm::vec4(1, 1, 1, 0),
  239. glm::vec4(1, 1, 0, 1));
  240. Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1;
  241. Error += all(equal(C4x4, expected, epsilon<float>())) ? 0 : 1;
  242. }
  243. {
  244. glm::vec3 const center(0, 0, 0);
  245. glm::vec2 const l_x(1, 0);
  246. glm::vec2 const l_y(0, 1);
  247. glm::vec2 const l_z(1, 0);
  248. glm::mat4x4 const A4x4(
  249. glm::vec4(0, 0, 1, 0),
  250. glm::vec4(0, 1, 1, 0),
  251. glm::vec4(1, 1, 1, 0),
  252. glm::vec4(1, 0, 0, 0));
  253. glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z);
  254. glm::mat4x4 const C4x4 = glm::shear_slow(A4x4, center, l_x, l_y, l_z);
  255. glm::mat4x4 const expected(
  256. glm::vec4(1, 1, 2, 0),
  257. glm::vec4(0, 1, 2, 0),
  258. glm::vec4(1, 2, 2, 0),
  259. glm::vec4(1, 0, 0, 0));
  260. Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1;
  261. Error += all(equal(C4x4, expected, epsilon<float>())) ? 0 : 1;
  262. }
  263. {
  264. glm::vec3 const center(3, 2, 1);
  265. glm::vec2 const l_x(1, 2);
  266. glm::vec2 const l_y(3, 1);
  267. glm::vec2 const l_z(4, 5);
  268. glm::mat4x4 const A4x4(1);
  269. glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z);
  270. glm::mat4x4 const C4x4 = glm::shear_slow(A4x4, center, l_x, l_y, l_z);
  271. glm::mat4x4 const expected(
  272. glm::vec4(1, 3, 4, 0),
  273. glm::vec4(1, 1, 5, 0),
  274. glm::vec4(2, 1, 1, 0),
  275. glm::vec4(-9, -8, -9, 1));
  276. Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1;
  277. Error += all(equal(C4x4, expected, epsilon<float>())) ? 0 : 1;
  278. }
  279. {
  280. glm::vec3 const center(3, 2, 1);
  281. glm::vec2 const l_x(1, 2);
  282. glm::vec2 const l_y(3, 1);
  283. glm::vec2 const l_z(4, 5);
  284. glm::mat4x4 const A4x4(
  285. glm::vec4(-3, 2, 1, 0),
  286. glm::vec4(3, 2, 1, 0),
  287. glm::vec4(4, -8, 0, 0),
  288. glm::vec4(7, 1, -2, 0));
  289. glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z);
  290. glm::mat4x4 const C4x4 = glm::shear_slow(A4x4, center, l_x, l_y, l_z);
  291. glm::mat4x4 const expected(
  292. glm::vec4(22, -24, 4, 0),
  293. glm::vec4(20, -36, 2, 0),
  294. glm::vec4(1, -2, 3, 0),
  295. glm::vec4(-26, 39, -19, 0));
  296. Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1;
  297. Error += all(equal(C4x4, expected, epsilon<float>())) ? 0 : 1;
  298. }
  299. return Error;
  300. }
  301. template<typename VEC3, typename MAT4>
  302. static int test_inverse_perf(std::size_t Count, std::size_t Instance, char const * Message)
  303. {
  304. std::vector<MAT4> TestInputs;
  305. TestInputs.resize(Count);
  306. std::vector<MAT4> TestOutputs;
  307. TestOutputs.resize(TestInputs.size());
  308. VEC3 Axis(glm::normalize(VEC3(1.0f, 2.0f, 3.0f)));
  309. for(std::size_t i = 0; i < TestInputs.size(); ++i)
  310. {
  311. typename MAT4::value_type f = static_cast<typename MAT4::value_type>(i + Instance) * typename MAT4::value_type(0.1) + typename MAT4::value_type(0.1);
  312. TestInputs[i] = glm::rotate(glm::translate(MAT4(1), Axis * f), f, Axis);
  313. //TestInputs[i] = glm::translate(MAT4(1), Axis * f);
  314. }
  315. std::clock_t StartTime = std::clock();
  316. for(std::size_t i = 0; i < TestInputs.size(); ++i)
  317. TestOutputs[i] = glm::inverse(TestInputs[i]);
  318. std::clock_t EndTime = std::clock();
  319. for(std::size_t i = 0; i < TestInputs.size(); ++i)
  320. TestOutputs[i] = TestOutputs[i] * TestInputs[i];
  321. typename MAT4::value_type Diff(0);
  322. for(std::size_t Entry = 0; Entry < TestOutputs.size(); ++Entry)
  323. {
  324. MAT4 i(1.0);
  325. MAT4 m(TestOutputs[Entry]);
  326. for(glm::length_t y = 0; y < m.length(); ++y)
  327. for(glm::length_t x = 0; x < m[y].length(); ++x)
  328. Diff = glm::max(m[y][x], i[y][x]);
  329. }
  330. //glm::uint Ulp = 0;
  331. //Ulp = glm::max(glm::float_distance(*Dst, *Src), Ulp);
  332. std::printf("inverse<%s>(%f): %lu\n", Message, static_cast<double>(Diff), static_cast<unsigned long>(EndTime - StartTime));
  333. return 0;
  334. }
  335. int main()
  336. {
  337. int Error = 0;
  338. Error += test_matrixCompMult();
  339. Error += test_outerProduct();
  340. Error += test_transpose();
  341. Error += test_determinant();
  342. Error += test_inverse();
  343. Error += test_inverse_simd();
  344. Error += test_shearing();
  345. #ifdef NDEBUG
  346. std::size_t const Samples = 1000;
  347. #else
  348. std::size_t const Samples = 1;
  349. #endif//NDEBUG
  350. for(std::size_t i = 0; i < 1; ++i)
  351. {
  352. Error += test_inverse_perf<glm::vec3, glm::mat4>(Samples, i, "mat4");
  353. Error += test_inverse_perf<glm::dvec3, glm::dmat4>(Samples, i, "dmat4");
  354. }
  355. return Error;
  356. }