/* * This source file is part of libRocket, the HTML/CSS Interface Middleware * * For the latest information, see http://www.librocket.com * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "EventHandlerHighScore.h" #include #include #include #include "EventManager.h" #include "GameDetails.h" #include "HighScores.h" EventHandlerHighScore::EventHandlerHighScore() { } EventHandlerHighScore::~EventHandlerHighScore() { } void EventHandlerHighScore::ProcessEvent(Rocket::Core::Event& event, const Rocket::Core::String& value) { if (value == "add_score") { int score = GameDetails::GetScore(); if (score > 0) { // Submit the score the player just got to the high scores chart. HighScores::SubmitScore(GameDetails::GetDefenderColour(), GameDetails::GetWave(), GameDetails::GetScore()); // Reset the score so the chart won't get confused next time we enter. GameDetails::ResetScore(); } } else if (value == "enter_name") { if (event.GetParameter< int >("key_identifier", Rocket::Core::Input::KI_UNKNOWN) == Rocket::Core::Input::KI_RETURN) { Rocket::Core::String name = event.GetCurrentElement()->GetAttribute< Rocket::Core::String >("value", "Anon."); HighScores::SubmitName(name); } } else if (value == "check_input") { Rocket::Core::Element* name_input_field = event.GetTargetElement()->GetElementById("player_input"); if (name_input_field) { name_input_field->Focus(); } } else if (value == "check_name") { /* TODO: Check if the player hasn't set their name first. */ HighScores::SubmitName("Anon."); } }