/* * This source file is part of libRocket, the HTML/CSS Interface Middleware * * For the latest information, see http://www.librocket.com * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "../precompiled.h" #include "FontFace.h" #include "FontFaceHandle.h" #include namespace Rocket { namespace Core { namespace BitmapFont { FontFace::FontFace(BM_Font *_face, Font::Style _style, Font::Weight _weight, bool _release_stream) : Rocket::Core::FontFace(_style, _weight, _release_stream) { face = _face; } FontFace::~FontFace() { ReleaseFace(); } // Returns a handle for positioning and rendering this face at the given size. Rocket::Core::FontFaceHandle* FontFace::GetHandle(const String& _raw_charset, int size) { // UnicodeRangeList charset; // HandleMap::iterator iterator = handles.find(size); // if (iterator != handles.end()) // { // const HandleList& handles = (*iterator).second; // // Check all the handles if their charsets match the requested one exactly (ie, were specified by the same // // string). // String raw_charset(_raw_charset); // for (size_t i = 0; i < handles.size(); ++i) // { // if (handles[i]->GetRawCharset() == _raw_charset) // { // handles[i]->AddReference(); // return (FontFaceHandle*)handles[i]; // } // } // // Check all the handles if their charsets contain the requested charset. // if (!UnicodeRange::BuildList(charset, raw_charset)) // { // Log::Message(Log::LT_ERROR, "Invalid font charset '%s'.", _raw_charset.CString()); // return NULL; // } // for (size_t i = 0; i < handles.size(); ++i) // { // bool range_contained = true; // const UnicodeRangeList& handle_charset = handles[i]->GetCharset(); // for (size_t j = 0; j < charset.size() && range_contained; ++j) // { // if (!charset[j].IsContained(handle_charset)) // range_contained = false; // } // if (range_contained) // { // handles[i]->AddReference(); // return (FontFaceHandle*)handles[i]; // } // } // } // // See if this face has been released. // if (face == NULL) // { // Log::Message(Log::LT_WARNING, "Font face has been released, unable to generate new handle."); // return NULL; // } // // Construct and initialise the new handle. // FontFaceHandle* handle = new FontFaceHandle(); // if (!handle->Initialise(face, _raw_charset, size)) // { // handle->RemoveReference(); // return NULL; // } // // Save the handle, and add a reference for the callee. The initial reference will be removed when the font face // // releases it. // if (iterator != handles.end()) // (*iterator).second.push_back(handle); // else // handles[size] = HandleList(1, handle); // handle->AddReference(); // return handle; return 0; } // Releases the face's structure. void FontFace::ReleaseFace() { delete face; } } } }