/* * This source file is part of libRocket, the HTML/CSS Interface Middleware * * For the latest information, see http://www.librocket.com * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "../precompiled.h" #include #include "../FontFaceHandle.h" #include #include //#include "../FontFamily.h" #include //#include "BM_Font.h" //#include "FontParser.h" namespace Rocket { namespace Core { namespace BitmapFont { FontProvider* FontProvider::instance = NULL; FontProvider::FontProvider() { ROCKET_ASSERT(instance == NULL); instance = this; } FontProvider::~FontProvider() { ROCKET_ASSERT(instance == this); instance = NULL; } bool FontProvider::Initialise() { if (instance == NULL) { new FontProvider(); FontDatabase::AddFontProvider(instance); } return true; } void FontProvider::Shutdown() { if (instance != NULL) { FontDatabase::RemoveFontProvider(instance); delete instance; instance = NULL; } } // Adds a new font face to the database, ignoring any family, style and weight information stored in the face itself. bool FontProvider::LoadFontFace(const String& file_name) { // BM_Font *bm_font = (BM_Font*) instance->LoadFace(file_name); // if (bm_font == NULL) // { // Log::Message(Log::LT_ERROR, "Failed to load font face from %s.", file_name.CString()); // return false; // } // Font::Style style = bm_font->Face.Style; // Font::Weight weight = bm_font->Face.Weight; // if (instance->AddFace(bm_font, bm_font->Face.FamilyName, style, weight, true)) // { // Log::Message(Log::LT_INFO, "Loaded font face %s (from %s).", bm_font->Face.FamilyName.CString(), file_name.CString()); // return true; // } // else // { // Log::Message(Log::LT_ERROR, "Failed to load font face %s (from %s).", bm_font->Face.FamilyName.CString(), file_name.CString()); // return false; // } return true; } // Loads a new font face. bool FontProvider::LoadFontFace(const String& file_name, const String& family, Font::Style style, Font::Weight weight) { // BM_Font *bm_font = (BM_Font*) instance->LoadFace(file_name); // if (bm_font == NULL) // { // Log::Message(Log::LT_ERROR, "Failed to load font face from %s.", file_name.CString()); // return false; // } // if (instance->AddFace(bm_font, bm_font->Face.FamilyName, style, weight, true)) // { // Log::Message(Log::LT_INFO, "Loaded font face %s (from %s).", bm_font->Face.FamilyName.CString(), file_name.CString()); // return true; // } // else // { // Log::Message(Log::LT_ERROR, "Failed to load font face %s (from %s).", bm_font->Face.FamilyName.CString(), file_name.CString()); // return false; // } return true; } bool FontProvider::LoadFontFace(const byte* data, int data_length) { // BM_Font *bm_font = (BM_Font*) instance->LoadFace(data, data_length, family, false); // if (bm_font == NULL) // { // Log::Message(Log::LT_ERROR, "Failed to load font face from byte stream."); // return false; // } // if (instance->AddFace(bm_font, bm_font->Face.FamilyName, style, weight, false)) // { // Log::Message(Log::LT_INFO, "Loaded font face %s (from byte stream).", bm_font->Face.FamilyName.CString()); // return true; // } // else // { // Log::Message(Log::LT_ERROR, "Failed to load font face %s (from byte stream).", bm_font->Face.FamilyName.CString()); // return false; // } return false; } // Adds a new font face to the database, loading from memory. bool FontProvider::LoadFontFace(const byte* data, int data_length, const String& family, Font::Style style, Font::Weight weight) { // BM_Font *bm_font = (BM_Font*) instance->LoadFace(data, data_length, family, false); // if (bm_font == NULL) // { // Log::Message(Log::LT_ERROR, "Failed to load font face from byte stream."); // return false; // } // if (instance->AddFace(bm_font, family, style, weight, false)) // { // Log::Message(Log::LT_INFO, "Loaded font face %s (from byte stream).", bm_font->Face.FamilyName.CString()); // return true; // } // else // { // Log::Message(Log::LT_ERROR, "Failed to load font face %s (from byte stream).", bm_font->Face.FamilyName.CString()); // return false; // } } // Adds a loaded face to the appropriate font family. bool FontProvider::AddFace(void* face, const String& family, Font::Style style, Font::Weight weight, bool release_stream) { // FontFamily* font_family = NULL; // FontFamilyMap::iterator iterator = instance->font_families.find(family); // if (iterator != instance->font_families.end()) // font_family = (*iterator).second; // else // { // font_family = new FontFamily(family); // instance->font_families[family] = font_family; // } // return font_family->AddFace((BM_Font *) face, style, weight, release_stream); return true; } // Loads a FreeType face. void* FontProvider::LoadFace(const String& file_name) { // BM_Font *bm_face = new BM_Font(); // FontParser parser( bm_face ); // FileInterface* file_interface = GetFileInterface(); // FileHandle handle = file_interface->Open(file_name); // if (!handle) // { // return NULL; // } // size_t length = file_interface->Length(handle); // byte* buffer = new byte[length]; // file_interface->Read(buffer, length, handle); // file_interface->Close(handle); // StreamMemory* stream = new StreamMemory( buffer, length ); // stream->SetSourceURL( file_name ); // parser.Parse( stream ); // URL file_url = file_name; // bm_face->Face.Source = file_url.GetFileName(); // bm_face->Face.Directory = file_url.GetPath(); // return bm_face; return 0; } // Loads a FreeType face from memory. void* FontProvider::LoadFace(const byte* data, int data_length, const String& source, bool local_data) { // URL file_url = source + ".fnt"; // BM_Font *bm_face = new BM_Font(); // FontParser parser( bm_face ); // StreamMemory* stream = new StreamMemory( data, data_length ); // stream->SetSourceURL( file_url ); // parser.Parse( stream ); // bm_face->Face.Source = file_url.GetFileName(); // bm_face->Face.Directory = file_url.GetPath(); // return bm_face; return 0; } } } }