#include "precompiled.h" #include "Log.h" #include namespace Rocket { namespace Core { namespace Lua { int LogMessage(lua_State* L) { Log::Type type = Log::Type((int)luaL_checkinteger(L,1)); const char* str = luaL_checkstring(L,2); Log::Message(type, str); return 0; } RegType LogMethods[] = { { NULL, NULL }, }; luaL_reg LogGetters[] = { { NULL, NULL }, }; luaL_reg LogSetters[] = { { NULL, NULL }, }; /* template<> const char* GetTClassName() { return "Log"; } template<> RegType* GetMethodTable() { return LogMethods; } template<> luaL_reg* GetAttrTable() { return LogGetters; } template<> luaL_reg* SetAttrTable() { return LogSetters; } */ } } }