/* * This source file is part of libRocket, the HTML/CSS Interface Middleware * * For the latest information, see http://www.librocket.com * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef ROCKETCOREBITMAPFONTFONTFACEHANDLE_H #define ROCKETCOREBITMAPFONTFONTFACEHANDLE_H #include "../UnicodeRange.h" #include "../../../Include/Rocket/Core/Font.h" #include "../../../Include/Rocket/Core/FontEffect.h" #include "../../../Include/Rocket/Core/FontGlyph.h" #include "../../../Include/Rocket/Core/Geometry.h" #include "../../../Include/Rocket/Core/String.h" #include "../../../Include/Rocket/Core/Texture.h" #include "../FontFaceHandle.h" #include "BitmapFontDefinitions.h" namespace Rocket { namespace Core { namespace BitmapFont { /** @author Peter Curry */ class FontFaceHandle : public Rocket::Core::FontFaceHandle { public: FontFaceHandle(); virtual ~FontFaceHandle(); /// Initialises the handle so it is able to render text. /// @param[in] ft_face The FreeType face that this handle is rendering. /// @param[in] charset The comma-separated list of unicode ranges this handle must support. /// @param[in] size The size, in points, of the face this handle should render at. /// @return True if the handle initialised successfully and is ready for rendering, false if an error occured. bool Initialise(BitmapFontDefinitions *bm_face, const String& charset, int size); /// Returns the width a string will take up if rendered with this handle. /// @param[in] string The string to measure. /// @param[in] prior_character The optionally-specified character that immediately precedes the string. This may have an impact on the string width due to kerning. /// @return The width, in pixels, this string will occupy if rendered with this handle. int GetStringWidth(const WString& string, word prior_character = 0) const; /// Generates, if required, the layer configuration for a given array of font effects. /// @param[in] font_effects The list of font effects to generate the configuration for. /// @return The index to use when generating geometry using this configuration. int GenerateLayerConfiguration(Rocket::Core::FontEffectMap& font_effects); /// Generates the texture data for a layer (for the texture database). /// @param[out] texture_data The pointer to be set to the generated texture data. /// @param[out] texture_dimensions The dimensions of the texture. /// @param[in] layer_id The id of the layer to request the texture data from. /// @param[in] texture_id The index of the texture within the layer to generate. bool GenerateLayerTexture(const byte*& texture_data, Vector2i& texture_dimensions, FontEffect* layer_id, int texture_id); /// Generates the geometry required to render a single line of text. /// @param[out] geometry An array of geometries to generate the geometry into. /// @param[in] string The string to render. /// @param[in] position The position of the baseline of the first character to render. /// @param[in] colour The colour to render the text. /// @return The width, in pixels, of the string geometry. int GenerateString(GeometryList& geometry, const WString& string, const Vector2f& position, const Colourb& colour, int layer_configuration = 0) const; /// Generates the geometry required to render a line above, below or through a line of text. /// @param[out] geometry The geometry to append the newly created geometry into. /// @param[in] position The position of the baseline of the lined text. /// @param[in] width The width of the string to line. /// @param[in] height The height to render the line at. /// @param[in] colour The colour to draw the line in. void GenerateLine(Geometry* geometry, const Vector2f& position, int width, Font::Line height, const Colourb& colour) const; const String & GetTextureSource() const { return texture_source; } unsigned int GetTextureWidth() const { return texture_width; } unsigned int GetTextureHeight() const { return texture_height; } protected: /// Destroys the handle. virtual void OnReferenceDeactivate(); private: void GenerateMetrics(BitmapFontDefinitions *bm_face); void BuildGlyphMap(BitmapFontDefinitions *bm_face, const UnicodeRange& unicode_range); void BuildGlyph(FontGlyph& glyph, CharacterInfo *ft_glyph); int GetKerning(word lhs, word rhs) const; // Generates (or shares) a layer derived from a font effect. virtual FontFaceLayer* GenerateLayer(FontEffect* font_effect); BitmapFontDefinitions * bm_face; String texture_source; String texture_directory; unsigned int texture_width; unsigned int texture_height; }; } } } #endif