/* * This source file is part of libRocket, the HTML/CSS Interface Middleware * * For the latest information, see http://www.librocket.com * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "precompiled.h" #include "Colourf.h" namespace Rocket { namespace Core { namespace Lua { template<> void ExtraInit(lua_State* L, int metatable_index) { lua_pushcfunction(L,Colourfnew); lua_setfield(L,metatable_index-1,"new"); lua_pushcfunction(L,Colourf__eq); lua_setfield(L,metatable_index,"__eq"); return; } //metamethods int Colourfnew(lua_State* L) { float red = (float)luaL_checknumber(L,1); float green = (float)luaL_checknumber(L,2); float blue = (float)luaL_checknumber(L,3); float alpha = (float)luaL_checknumber(L,4); Colourf* col = new Colourf(red,green,blue,alpha); LuaType::push(L,col,true); return 1; } int Colourf__eq(lua_State* L) { Colourf* lhs = LuaType::check(L,1); LUACHECKOBJ(lhs); Colourf* rhs = LuaType::check(L,2); LUACHECKOBJ(rhs); lua_pushboolean(L, (*lhs) == (*rhs) ? 1 : 0); return 1; } //getters int ColourfGetAttrred(lua_State* L) { Colourf* obj = LuaType::check(L,1); LUACHECKOBJ(obj); lua_pushnumber(L,obj->red); return 1; } int ColourfGetAttrgreen(lua_State* L) { Colourf* obj = LuaType::check(L,1); LUACHECKOBJ(obj); lua_pushnumber(L,obj->green); return 1; } int ColourfGetAttrblue(lua_State* L) { Colourf* obj = LuaType::check(L,1); LUACHECKOBJ(obj); lua_pushnumber(L,obj->blue); return 1; } int ColourfGetAttralpha(lua_State* L) { Colourf* obj = LuaType::check(L,1); LUACHECKOBJ(obj); lua_pushnumber(L,obj->alpha); return 1; } int ColourfGetAttrrgba(lua_State* L) { Colourf* obj = LuaType::check(L,1); LUACHECKOBJ(obj); lua_pushnumber(L,obj->red); lua_pushnumber(L,obj->green); lua_pushnumber(L,obj->blue); lua_pushnumber(L,obj->alpha); return 4; } //setters int ColourfSetAttrred(lua_State* L) { Colourf* obj = LuaType::check(L,1); LUACHECKOBJ(obj); float red = (float)luaL_checknumber(L,2); obj->red = red; return 0; } int ColourfSetAttrgreen(lua_State* L) { Colourf* obj = LuaType::check(L,1); LUACHECKOBJ(obj); float green = (float)luaL_checknumber(L,2); obj->green = green; return 0; } int ColourfSetAttrblue(lua_State* L) { Colourf* obj = LuaType::check(L,1); LUACHECKOBJ(obj); float blue = (float)luaL_checknumber(L,2); obj->blue; return 0; } int ColourfSetAttralpha(lua_State* L) { Colourf* obj = LuaType::check(L,1); LUACHECKOBJ(obj); float alpha = (float)luaL_checknumber(L,2); obj->alpha; return 0; } int ColourfSetAttrrgba(lua_State* L) { Colourf* obj = NULL; int top = lua_gettop(L); //each of the items are optional. if(top > 0) { obj = LuaType::check(L,1); LUACHECKOBJ(obj); if(top > 1) { if(top > 2) { if(top > 3) obj->alpha = (float)luaL_checknumber(L,4); obj->blue = (float)luaL_checknumber(L,3); } obj->green = (float)luaL_checknumber(L,2); } obj->red = (float)luaL_checknumber(L,1); } return 0; } RegType ColourfMethods[] = { { NULL, NULL }, }; luaL_reg ColourfGetters[] = { LUAGETTER(Colourf,red) LUAGETTER(Colourf,green) LUAGETTER(Colourf,blue) LUAGETTER(Colourf,alpha) LUAGETTER(Colourf,rgba) { NULL, NULL }, }; luaL_reg ColourfSetters[] = { LUASETTER(Colourf,red) LUASETTER(Colourf,green) LUASETTER(Colourf,blue) LUASETTER(Colourf,alpha) LUASETTER(Colourf,rgba) { NULL, NULL }, }; LUATYPEDEFINE(Colourf,false) } } }