/* * This source file is part of libRocket, the HTML/CSS Interface Middleware * * For the latest information, see http://www.librocket.com * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "../precompiled.h" #include "FontParser.h" namespace Rocket { namespace Core { namespace BitmapFont { FontParser::FontParser( BitmapFontDefinitions *face ) : BaseXMLParser() { bm_face = face; char_id = 0; kern_id = 0; } FontParser::~FontParser() { } // Called when the parser finds the beginning of an element tag. void FontParser::HandleElementStart(const String& name, const XMLAttributes& attributes) { if ( name == "info" ) { bm_face->Face.FamilyName = attributes.Get( "face" )->Get< String >(); bm_face->Face.Size = attributes.Get( "size" )->Get< int >(); bm_face->Face.Weight = attributes.Get( "bold" )->Get< bool >() ? Font::WEIGHT_BOLD : Font::WEIGHT_NORMAL; bm_face->Face.Style = attributes.Get( "italic" )->Get< bool >() ? Font::STYLE_ITALIC : Font::STYLE_NORMAL; bm_face->Face.BitmapSource = attributes.Get( "src" )->Get< String >(); } else if ( name == "common" ) { bm_face->CommonCharactersInfo.LineHeight = attributes.Get( "lineHeight" )->Get< int >(); bm_face->CommonCharactersInfo.BaseLine = attributes.Get( "base" )->Get< int >() * -1; bm_face->CommonCharactersInfo.ScaleWidth = attributes.Get( "scaleW" )->Get< int >(); bm_face->CommonCharactersInfo.ScaleHeight = attributes.Get( "scaleH" )->Get< int >(); bm_face->CommonCharactersInfo.CharacterCount = 0; bm_face->CommonCharactersInfo.KerningCount = 0; } else if ( name == "chars" ) { bm_face->CommonCharactersInfo.CharacterCount = attributes.Get( "count" )->Get< int >(); bm_face->CharactersInfo = new CharacterInfo[ attributes.Get( "count" )->Get< int >() ]; } else if ( name == "char" ) { bm_face->CharactersInfo[ char_id ].Id = attributes.Get( "id" )->Get< int >(); bm_face->CharactersInfo[ char_id ].X = attributes.Get( "x" )->Get< int >(); //The left position of the character image in the texture. bm_face->CharactersInfo[ char_id ].Y = attributes.Get( "y" )->Get< int >(); //The top position of the character image in the texture. bm_face->CharactersInfo[ char_id ].Width = attributes.Get( "width" )->Get< int >(); //The width of the character image in the texture. bm_face->CharactersInfo[ char_id ].Height = attributes.Get( "height" )->Get< int >(); //The height of the character image in the texture. bm_face->CharactersInfo[ char_id ].XOffset = attributes.Get( "xoffset" )->Get< int >(); bm_face->CharactersInfo[ char_id ].YOffset = attributes.Get( "yoffset" )->Get< int >(); bm_face->CharactersInfo[ char_id ].Advance = attributes.Get( "xadvance" )->Get< int >(); char_id++; } else if ( name == "kernings" ) { bm_face->CommonCharactersInfo.KerningCount = attributes.Get( "count" )->Get< int >(); bm_face->KerningsInfo = new KerningInfo[ attributes.Get( "count" )->Get< int >() ]; } else if ( name == "kerning" ) { bm_face->KerningsInfo[ kern_id ].FirstCharacterId = attributes.Get( "first" )->Get< int >(); bm_face->KerningsInfo[ kern_id ].SecondCharacterId = attributes.Get( "second" )->Get< int >(); bm_face->KerningsInfo[ kern_id ].KerningAmount = attributes.Get( "amount" )->Get< int >(); kern_id++; } } // Called when the parser finds the end of an element tag. void FontParser::HandleElementEnd(const String& ROCKET_UNUSED(name)) { } // Called when the parser encounters data. void FontParser::HandleData(const String& ROCKET_UNUSED(data)) { } } } }