#include "precompiled.h" #include "LuaDataFormatter.h" #include #include namespace Rocket { namespace Core { namespace Lua { LuaDataFormatter::LuaDataFormatter(const String& name) : Rocket::Controls::DataFormatter(name), ref_FormatData(LUA_NOREF) { } LuaDataFormatter::~LuaDataFormatter() { //empty } void LuaDataFormatter::FormatData(Rocket::Core::String& formatted_data, const Rocket::Core::StringList& raw_data) { if(ref_FormatData == LUA_NOREF || ref_FormatData == LUA_REFNIL) { Log::Message(Log::LT_ERROR, "In LuaDataFormatter: There is no value assigned to the \"FormatData\" variable."); return; } lua_State* L = Interpreter::GetLuaState(); PushDataFormatterFunctionTable(L); // push the table where the function resides lua_rawgeti(L,-1,ref_FormatData); //push the function if(lua_type(L,-1) != LUA_TFUNCTION) { Log::Message(Log::LT_ERROR, "In LuaDataFormatter: The value for the FormatData variable must be a function. You passed in a %s.", lua_typename(L,lua_type(L,-1))); return; } lua_newtable(L); //to hold raw_data int tbl = lua_gettop(L); for(unsigned int i = 0; i < raw_data.size(); i++) { lua_pushstring(L,raw_data[i].CString()); lua_rawseti(L,tbl,i); } Interpreter::ExecuteCall(1,1); //1 parameter (the table), 1 result (a string) //top of the stack should be the return value if(lua_type(L,-1) != LUA_TSTRING) { Log::Message(Log::LT_ERROR, "In LuaDataFormatter: the return value of FormatData must be a string. You returned a %s.", lua_typename(L,lua_type(L,-1))); return; } formatted_data = String(lua_tostring(L,-1)); } void LuaDataFormatter::PushDataFormatterFunctionTable(lua_State* L) { lua_getglobal(L,"LUADATAFORMATTERFUNCTIONS"); if(lua_isnoneornil(L,-1)) { lua_newtable(L); lua_setglobal(L,"LUADATAFORMATTERFUNCTIONS"); lua_pop(L,1); //pop the unsucessful getglobal lua_getglobal(L,"LUADATAFORMATTERFUNCTIONS"); } } } } }