/* * This source file is part of libRocket, the HTML/CSS Interface Middleware * * For the latest information, see http://www.librocket.com * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef ROCKETCOREDECORATORTILEDIMAGE_H #define ROCKETCOREDECORATORTILEDIMAGE_H #include "DecoratorTiled.h" namespace Rocket { namespace Core { /** @author Peter Curry */ class DecoratorTiledImage : public DecoratorTiled { public: DecoratorTiledImage(); virtual ~DecoratorTiledImage(); /// Initialises the tile for the decorator. /// @param tile[in] The declaration for the tile. /// @param texture_name[in] The application-specific path to the texture for the tile. /// @param rcss_path[in] The path to the RCSS file that defined the texture source. /// @return True if the image loaded (or are pending loading) and are of compatible sizes, false otherwise. bool Initialise(const Tile& tiles, const String& texture_names, const String& rcss_path); /// Called on a decorator to generate any required per-element data for a newly decorated element. virtual DecoratorDataHandle GenerateElementData(Element* element); /// Called to release element data generated by this decorator. virtual void ReleaseElementData(DecoratorDataHandle element_data); /// Called to render the decorator on an element. virtual void RenderElement(Element* element, DecoratorDataHandle element_data); private: Tile tile; }; } } #endif