/* * This source file is part of libRocket, the HTML/CSS Interface Middleware * * For the latest information, see http://www.librocket.com * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef ROCKETCOREFONTEFFECTSHADOW_H #define ROCKETCOREFONTEFFECTSHADOW_H #include namespace Rocket { namespace Core { /** A concrete font effect for rendering text shadows. @author Peter Curry */ class FontEffectShadow : public FontEffect { public: FontEffectShadow(); virtual ~FontEffectShadow(); /// Initialise the shadow effect. /// @param[in] offset The offset, in pixels, of the shadow from the original text. /// @return True if the effect initialised successfully, false if not. bool Initialise(const Vector2i& offset); /// Returns false. /// @return False. virtual bool HasUniqueTexture() const; /// Repositions the glyph by the offset. /// @param[out] origin The desired origin of the effect's glyph bitmap, as a pixel offset from its original origin. This defaults to (0, 0). /// @param[out] dimensions The desired dimensions of the effect's glyph bitmap, in pixels. This defaults to the dimensions of the glyph's original bitmap. /// @param[in] glyph The glyph the effect is being asked to size. /// @return False if the effect is not providing support for the glyph, true otherwise. virtual bool GetGlyphMetrics(Vector2i& origin, Vector2i& dimensions, const FontGlyph& glyph) const; private: Vector2i offset; }; } } #endif