@PACKAGE_INIT@ set_and_check(libRocket_INCLUDE_DIRS "@PACKAGE_INCLUDE_DIR@") set(libRocket_LIBRARIES @ROCKET_EXPORTED_TARGETS@) list(GET libRocket_LIBRARIES 0 ROCKET_FIRST_TARGET) if(NOT (TARGET ${ROCKET_FIRST_TARGET})) include("${CMAKE_CURRENT_LIST_DIR}/libRocketTargets.cmake") endif() check_required_components(libRocket)