/* * This source file is part of libRocket, the HTML/CSS Interface Middleware * * For the latest information, see http://www.librocket.com * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef ROCKETCOREFONTEFFECTINSTANCER_H #define ROCKETCOREFONTEFFECTINSTANCER_H #include "ReferenceCountable.h" #include "Header.h" #include "PropertyDictionary.h" #include "PropertySpecification.h" namespace Rocket { namespace Core { class FontEffect; /** A font effect instancer provides a method for allocating and deallocating font effects. It is important at the same instancer that allocated a font effect releases it. This ensures there are no issues with memory from different DLLs getting mixed up. @author Peter Curry */ class ROCKETCORE_API FontEffectInstancer : public ReferenceCountable { public: FontEffectInstancer(); virtual ~FontEffectInstancer(); /// Instances a font effect given the property tag and attributes from the RCSS file. /// @param[in] name The type of font effect desired. For example, "title-font-effect: outline;" is declared as type "outline". /// @param[in] properties All RCSS properties associated with the font effect. /// @return The font effect if it was instanced successfully, NULL if an error occured. virtual FontEffect* InstanceFontEffect(const String& name, const PropertyDictionary& properties) = 0; /// Releases the given font effect. /// @param[in] font_effect Font effect to release. This is guaranteed to have been constructed by this instancer. virtual void ReleaseFontEffect(FontEffect* font_effect) = 0; /// Releases the instancer. virtual void Release() = 0; /// Returns the property specification associated with the instancer. const PropertySpecification& GetPropertySpecification() const; protected: /// Registers a property for the font effect. /// @param[in] property_name The name of the new property (how it is specified through RCSS). /// @param[in] default_value The default value to be used. /// @param[in] affects_generation True if this property affects the effect's texture data or glyph size, false if not. /// @return The new property definition, ready to have parsers attached. PropertyDefinition& RegisterProperty(const String& property_name, const String& default_value, bool affects_generation = true); /// Registers a shorthand property definition. /// @param[in] shorthand_name The name to register the new shorthand property under. /// @param[in] properties A comma-separated list of the properties this definition is shorthand for. The order in which they are specified here is the order in which the values will be processed. /// @param[in] type The type of shorthand to declare. /// @param True if all the property names exist, false otherwise. bool RegisterShorthand(const String& shorthand_name, const String& property_names, PropertySpecification::ShorthandType type = PropertySpecification::AUTO); // Releases the instancer. virtual void OnReferenceDeactivate(); private: PropertySpecification properties; // Properties that define the geometry. std::set< String > volatile_properties; friend class Factory; }; } } #endif