/* * This source file is part of libRocket, the HTML/CSS Interface Middleware * * For the latest information, see http://www.librocket.com * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #ifndef ROCKETCORELUAUTILITIES_H #define ROCKETCORELUAUTILITIES_H /* This file is for free-floating functions that are used across more than one file. */ #include #include #include #include namespace Rocket { namespace Core { namespace Lua { /** casts the variant to its specific type before pushing it to the stack @relates Rocket::Core::Lua::LuaType */ void ROCKETLUA_API PushVariant(lua_State* L, Variant* var); /** If there are errors on the top of the stack, this will print those out to the log. @param L A Lua state, and if not passed in, will use the Interpreter's state @param place A string that will be printed to the log right before the error message, seperated by a space. Set this when you would get no information about where the error happens. @relates Rocket::Core::Lua::Interpreter */ void ROCKETLUA_API Report(lua_State* L = NULL, const Rocket::Core::String& place = ""); //Helper function, so that the types don't have to define individual functions themselves // to fill the Elements.As table template int CastFromElementTo(lua_State* L) { Element* ele = LuaType::check(L,1); LUACHECKOBJ(ele); LuaType::push(L,(ToType*)ele,false); return 1; } //Adds to the Element.As table the name of the type, and the function to use to cast template void AddTypeToElementAsTable(lua_State* L) { int top = lua_gettop(L); lua_getglobal(L,"Element"); lua_getfield(L,-1,"As"); if(!lua_isnoneornil(L,-1)) { lua_pushcfunction(L,CastFromElementTo); lua_setfield(L,-2,GetTClassName()); } lua_settop(L,top); //pop "As" and "Element" } } } } #endif