/* * This source file is part of libRocket, the HTML/CSS Interface Middleware * * For the latest information, see http://www.librocket.com * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "precompiled.h" #include "DecoratorTiledImage.h" #include "../../Include/Rocket/Core/Element.h" #include "../../Include/Rocket/Core/Geometry.h" #include "../../Include/Rocket/Core/GeometryUtilities.h" namespace Rocket { namespace Core { DecoratorTiledImage::DecoratorTiledImage() { } DecoratorTiledImage::~DecoratorTiledImage() { } // Initialises the tiles for the decorator. bool DecoratorTiledImage::Initialise(const Tile& _tile, const String& _texture_name, const String& _rcss_path) { // Load the texture. tile = _tile; tile.texture_index = LoadTexture(_texture_name, _rcss_path); if (tile.texture_index < 0) return false; return true; } // Called on a decorator to generate any required per-element data for a newly decorated element. DecoratorDataHandle DecoratorTiledImage::GenerateElementData(Element* element) { // Calculate the tile's dimensions for this element. tile.CalculateDimensions(element, *GetTexture(tile.texture_index)); Geometry* data = new Geometry(element); data->SetTexture(GetTexture()); // Generate the geometry for the tile. tile.GenerateGeometry(data->GetVertices(), data->GetIndices(), element, Vector2f(0, 0), element->GetBox().GetSize(Box::PADDING), tile.GetDimensions(element)); return reinterpret_cast(data); } // Called to release element data generated by this decorator. void DecoratorTiledImage::ReleaseElementData(DecoratorDataHandle element_data) { delete reinterpret_cast< Geometry* >(element_data); } // Called to render the decorator on an element. void DecoratorTiledImage::RenderElement(Element* element, DecoratorDataHandle element_data) { Geometry* data = reinterpret_cast< Geometry* >(element_data); data->Render(element->GetAbsoluteOffset(Box::PADDING)); } } }