/* * This source file is part of libRocket, the HTML/CSS Interface Middleware * * For the latest information, see http://www.librocket.com * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "precompiled.h" #include "FontEffectOutline.h" namespace Rocket { namespace Core { FontEffectOutline::FontEffectOutline() { width = 0; // Default the z-index of an outline effect to be behind the main layer. SetZIndex(-1); } FontEffectOutline::~FontEffectOutline() { } // Returns true. bool FontEffectOutline::HasUniqueTexture() const { return true; } // Initialise the outline effect. bool FontEffectOutline::Initialise(int _width) { if (_width <= 0) return false; width = _width; filter.Initialise(width, ConvolutionFilter::DILATION); for (int x = -width; x <= width; ++x) { for (int y = -width; y <= width; ++y) { float weight = 1; float distance = Math::SquareRoot(float(x * x + y * y)); if (distance > width) { weight = (width + 1) - distance; weight = Math::Max(weight, 0.0f); } filter[x + width][y + width] = weight; } } return true; } // Resizes and repositions the glyph to fit the outline. bool FontEffectOutline::GetGlyphMetrics(Vector2i& origin, Vector2i& dimensions, const FontGlyph& ROCKET_UNUSED_PARAMETER(glyph)) const { ROCKET_UNUSED(glyph); if (dimensions.x * dimensions.y > 0) { origin.x -= width; origin.y -= width; dimensions.x += width; dimensions.y += width; return true; } return false; } // Expands the original glyph texture for the outline. void FontEffectOutline::GenerateGlyphTexture(byte* destination_data, const Vector2i& destination_dimensions, int destination_stride, const FontGlyph& glyph) const { filter.Run(destination_data, destination_dimensions, destination_stride, glyph.bitmap_data, glyph.bitmap_dimensions, Vector2i(width, width)); } } }