/* * This source file is part of libRocket, the HTML/CSS Interface Middleware * * For the latest information, see http://www.librocket.com * * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "precompiled.h" #include "FontEffectShadowInstancer.h" #include "FontEffectShadow.h" namespace Rocket { namespace Core { FontEffectShadowInstancer::FontEffectShadowInstancer() { RegisterProperty("offset-x", "0", true) .AddParser("number"); RegisterProperty("offset-y", "0", true) .AddParser("number"); RegisterShorthand("offset", "offset-x, offset-y"); } FontEffectShadowInstancer::~FontEffectShadowInstancer() { } // Instances an outline font effect. FontEffect* FontEffectShadowInstancer::InstanceFontEffect(const String& ROCKET_UNUSED_PARAMETER(name), const PropertyDictionary& properties) { ROCKET_UNUSED(name); Vector2i offset; offset.x = Math::RealToInteger(properties.GetProperty("offset-x")->Get< float >()); offset.y = Math::RealToInteger(properties.GetProperty("offset-y")->Get< float >()); FontEffectShadow* font_effect = new FontEffectShadow(); if (font_effect->Initialise(offset)) return font_effect; font_effect->RemoveReference(); ReleaseFontEffect(font_effect); return NULL; } // Releases the given font effect. void FontEffectShadowInstancer::ReleaseFontEffect(FontEffect* font_effect) { delete font_effect; } // Releases the instancer. void FontEffectShadowInstancer::Release() { delete this; } } }