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# libdatachannel - C/C++ WebRTC Data Channels
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-libdatachannel is a standalone implementation of WebRTC Data Channels and WebSockets in C++17 with C bindings for POSIX platforms (including Linux and Apple macOS) and Microsoft Windows. It enables direct connectivity between native applications and web browsers without the pain of importing the entire WebRTC stack. The interface is modelled as simplified versions of the WebRTC JSEP API and the WebSocket JavaScript API present in browsers, in order to ease the design of cross-environment applications.
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+libdatachannel is a standalone implementation of WebRTC Data Channels and WebSockets in C++17 with C bindings for POSIX platforms (including Linux and Apple macOS) and Microsoft Windows. It enables direct connectivity between native applications and web browsers without the pain of importing the entire WebRTC stack. The interface consists of simplified versions of the JavaScript WebRTC and WebSocket APIs present in browsers, in order to ease the design of cross-environment applications.
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It can be compiled with multiple backends:
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- The security layer can be provided through [GnuTLS](https://www.gnutls.org/) or [OpenSSL](https://www.openssl.org/).
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- The connectivity for WebRTC can be provided through my ad-hoc ICE library [libjuice](https://github.com/paullouisageneau/libjuice) as submodule or through [libnice](https://github.com/libnice/libnice).
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