#WebRTC #networking #p2p #tcp #udp #rtcpeerconnection

Paul-Louis Ageneau cd47c31f3f Added separate PeerConnection gathering state 6 năm trước cách đây
include cd47c31f3f Added separate PeerConnection gathering state 6 năm trước cách đây
src cd47c31f3f Added separate PeerConnection gathering state 6 năm trước cách đây
test cd47c31f3f Added separate PeerConnection gathering state 6 năm trước cách đây
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.clang-format 611c53191c Added .clang-format and .editorconfig 6 năm trước cách đây
.editorconfig 611c53191c Added .clang-format and .editorconfig 6 năm trước cách đây
.gitignore f19a0aa6c7 Simple local test with two peer connections 6 năm trước cách đây
.gitmodules 1c0a97980b Added usrsctp submodule 6 năm trước cách đây
LICENSE f844c71e0f Initial commit 6 năm trước cách đây
Makefile 0188ebf391 Fixed include directive 6 năm trước cách đây
README.md ff7f45d88b Updated Readme with new state callback 6 năm trước cách đây

README.md

libdatachannel - C/C++ WebRTC DataChannels

libdatachannel is a standalone implementation of WebRTC DataChannels in C++17 with C bindings. It enables direct connectivity between native applications and web browsers without the pain of importing the entire WebRTC stack. Its API is modelled as a simplified version of the JavaScript WebRTC API, in order to ease the design of cross-environment applications.

This projet is originally inspired by librtcdcpp, however it is a complete rewrite from scratch, because the messy architecture of librtcdcpp made solving its implementation issues difficult.

Licensed under LGPLv2, see LICENSE.

Compatibility

This implementation has been tested to be compatible with Firefox and Chromium. It supports IPv6 and Multicast DNS candidates resolution provided the operating system also supports it.

Dependencies

Submodules:

Building

$ git submodule update --init --recursive
$ make

Example

In the following example, note the callbacks are called in another thread.

Signal a PeerConnection

#include "rtc/rtc.hpp"
rtc::Configuration config;
config.iceServers.emplace_back("mystunserver.org:3478");

auto pc = make_shared<rtc::PeerConnection>(config);

pc->onLocalDescription([](const rtc::Description &sdp) {
    // Send the SDP to the remote peer
    MY_SEND_DESCRIPTION_TO_REMOTE(string(sdp));
});

pc->onLocalCandidate([](const rtc::Candidate &candidate) {
    MY_SEND_CANDIDATE_TO_REMOTE(candidate.candidate(), candidate.mid());
});

MY_ON_RECV_DESCRIPTION_FROM_REMOTE([pc](string sdp) {
    pc->setRemoteDescription(rtc::Description(sdp));
});

MY_ON_RECV_CANDIDATE_FROM_REMOTE([pc](string candidate, string mid) {
    pc->addRemoteCandidate(rtc::Candidate(candidate, mid));
});

pc->onStateChanged([](PeerConnection::State state) {
	cout << "State: " << state << endl;
});

Create a DataChannel

auto dc = pc->createDataChannel("test");
dc->onOpen([]() {
    cout << "Open" << endl;
});
dc->onMessage([](const variant<binary, string> &message) {
    if (holds_alternative<string>(message)) {
        cout << "Received: " << get<string>(message) << endl;
    }
});

Receive a DataChannel

shared_ptr<rtc::DataChannel> dc;
pc->onDataChannel([&dc](shared_ptr<rtc::DataChannel> incoming) {
    dc = incoming;
    dc->send("Hello world!");
});

See test/main.cpp for a complete local connection example.