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@@ -110,7 +110,7 @@ public:
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// Use min(D) and max(D) to set caxis.
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IGL_INLINE void set_data(const Eigen::VectorXd & D);
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// Not to be confused with set_colors, this creates a _texture_ that will be
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- // referenced to pseudocolor accordint to the scalar field passed to set_data.
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+ // referenced to pseudocolor according to the scalar field passed to set_data.
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//
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// Inputs:
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// CM #CM by 3 list of colors
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