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@@ -17,8 +17,20 @@ namespace igl
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{
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{
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/// Computes the Euler characteristic of a given mesh (V,F)
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/// Computes the Euler characteristic of a given mesh (V,F)
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///
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///
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+ /// χ = |V| - |E| + |F|
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+ ///
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+ /// For example,
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+ /// - a single triangle has 3 - 3 + 1 = 1
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+ /// - a tetrahedron has 4 - 6 + 4 = 2
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+ ///
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/// @param[in] F #F by dim list of mesh faces (must be triangles)
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/// @param[in] F #F by dim list of mesh faces (must be triangles)
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/// @return An int containing the Euler characteristic
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/// @return An int containing the Euler characteristic
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+ ///
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+ /// \note There is [some confusion](https://github.com/libigl/libigl/issues/2249#issue-1863608449) over the standard definition of Euler
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+ /// characteristic. libigl's definition agrees with
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+ /// [wikipedia](https://en.wikipedia.org/wiki/Euler_characteristic) and [David
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+ /// Eppstein's
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+ /// proofs](https://www.ics.uci.edu/~eppstein/junkyard/euler/all.html).
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template <typename DerivedF>
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template <typename DerivedF>
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IGL_INLINE int euler_characteristic(
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IGL_INLINE int euler_characteristic(
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const Eigen::MatrixBase<DerivedF> & F);
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const Eigen::MatrixBase<DerivedF> & F);
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