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@@ -134,13 +134,13 @@ namespace igl
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// quality and area constraints
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// quality and area constraints
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// "" will mesh the convex hull constrained to pass through V (ignores F)
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// "" will mesh the convex hull constrained to pass through V (ignores F)
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// Outputs:
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// Outputs:
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- // TV #V by 3 vertex position list
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- // TT #T by 4 list of tet face indices
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- // TF #F by 3 list of triangle face indices
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- // TR #T list of region ID for each tetrahedron
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- // TN #T by 4 list of indices neighbors for each tetrahedron
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- // PT #V list of incident tetrahedron for a vertex
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- // FT #F by 2 list of tetrahedrons sharing a triface
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+ // TV #TV by 3 vertex position list
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+ // TT #TT by 4 list of tet face indices
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+ // TF #TF by 3 list of triangle face indices
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+ // TR #TT list of region ID for each tetrahedron
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+ // TN #TT by 4 list of indices neighbors for each tetrahedron
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+ // PT #TV list of incident tetrahedron for a vertex
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+ // FT #TF by 2 list of tetrahedrons sharing a triface
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// numRegions Number of regions in output mesh
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// numRegions Number of regions in output mesh
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// Returns status:
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// Returns status:
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// 0 success
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// 0 success
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