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@@ -1027,7 +1027,6 @@ inline void Mesh::build_adjacencies()
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inline bool Mesh::verify() //verifies connectivity of the mesh and prints some debug info
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{
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- std::cout << std::endl;
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// make sure that all vertices are mentioned at least once.
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// though the loose vertex is not a bug, it most likely indicates that something is wrong with the mesh
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std::vector<bool> map(m_vertices.size(), false);
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