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@@ -26,7 +26,6 @@ IGL_INLINE void igl::facet_adjacency_matrix(
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{
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{
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// number of faces incident on this unique edge
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// number of faces incident on this unique edge
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const int mue = uEC(ue+1)-uEC(ue);
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const int mue = uEC(ue+1)-uEC(ue);
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- assert(mue <= 3 && "DEBUGGING, DELETE THIS ASSERTION");
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// base offset in uEE
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// base offset in uEE
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const int uECue = uEC(ue);
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const int uECue = uEC(ue);
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assert(uECue < uEE.rows());
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assert(uECue < uEE.rows());
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