#ifndef MESH_BOOLEAN_TYPE_H #define MESH_BOOLEAN_TYPE_H namespace igl { enum MeshBooleanType { MESH_BOOLEAN_TYPE_UNION = 0, MESH_BOOLEAN_TYPE_INTERSECT = 1, MESH_BOOLEAN_TYPE_MINUS = 2, MESH_BOOLEAN_TYPE_XOR = 3, MESH_BOOLEAN_TYPE_RESOLVE = 4, NUM_MESH_BOOLEAN_TYPES = 5 }; }; #endif