// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_NORMALTYPE_H #define IGL_NORMALTYPE_H namespace igl { // PER_VERTEX_NORMALS Normals computed per vertex based on incident faces // PER_FACE_NORMALS Normals computed per face // PER_CORNER_NORMALS Normals computed per corner (aka wedge) based on // incident faces without sharp edge enum NormalType { PER_VERTEX_NORMALS, PER_FACE_NORMALS, PER_CORNER_NORMALS }; # define NUM_NORMAL_TYPE 3 } #endif