// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2015 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_MESH_BOOLEAN_TYPE_H #define IGL_MESH_BOOLEAN_TYPE_H namespace igl { /// Boolean operation types enum MeshBooleanType { /// A ∪ B MESH_BOOLEAN_TYPE_UNION = 0, /// A ∩ B MESH_BOOLEAN_TYPE_INTERSECT = 1, /// A \ B MESH_BOOLEAN_TYPE_MINUS = 2, /// A ⊕ B MESH_BOOLEAN_TYPE_XOR = 3, /// Resolve intersections without removing any non-coplanar faces MESH_BOOLEAN_TYPE_RESOLVE = 4, /// Total number of Boolean options NUM_MESH_BOOLEAN_TYPES = 5 }; }; #endif