// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2025 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_BOX_SIMPLICES_H #define IGL_BOX_SIMPLICES_H #include "igl_inline.h" #include namespace igl { /// /// /// @param[in] V #V by dim list of vertex positions /// @param[in] F #F by ss list of simplex indices into V /// @param[out] B1 #B by dim list of minimum corners of the Eytzinger AABBs /// @param[out] B2 #B by dim list of maximum corners of the Eytzinger AABBs /// template < typename DerivedV, typename DerivedF, typename DerivedB > IGL_INLINE void box_simplices( const Eigen::MatrixBase & V, const Eigen::MatrixBase & F, Eigen::PlainObjectBase & B1, Eigen::PlainObjectBase & B2); } #ifndef IGL_STATIC_LIBRARY # include "box_simplices.cpp" #endif #endif