#ifndef IGL_PREDICATES_TRIANGLE_TRIANGLE_INTERSECT_H #define IGL_PREDICATES_TRIANGLE_TRIANGLE_INTERSECT_H #include "../igl_inline.h" namespace igl { namespace predicates { template IGL_INLINE bool triangle_triangle_intersect( const Vector3D & a1, const Vector3D & a2, const Vector3D & a3, const Vector3D & b1, const Vector3D & b2, const Vector3D & b3, bool & coplanar); } } #ifndef IGL_STATIC_LIBRARY #include "triangle_triangle_intersect.cpp" #endif #endif