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- #ifndef IGL_PREDICATES_TRIANGLE_TRIANGLE_INTERSECT_H
- #define IGL_PREDICATES_TRIANGLE_TRIANGLE_INTERSECT_H
- #include "../igl_inline.h"
- namespace igl
- {
- namespace predicates
- {
- template <typename Vector3D>
- IGL_INLINE bool triangle_triangle_intersect(
- const Vector3D & a1,
- const Vector3D & a2,
- const Vector3D & a3,
- const Vector3D & b1,
- const Vector3D & b2,
- const Vector3D & b3,
- bool & coplanar);
- }
- }
- #ifndef IGL_STATIC_LIBRARY
- #include "triangle_triangle_intersect.cpp"
- #endif
- #endif
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