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- #include "triangle_triangle_intersect_shared_edge.h"
- #include "PI.h"
- #include <Eigen/Geometry>
- #include <type_traits>
- //#define IGL_TRIANGLE_TRIANGLE_INTERSECT_SHARED_EDGE_DEBUG
- #ifdef IGL_TRIANGLE_TRIANGLE_INTERSECT_SHARED_EDGE_DEBUG
- // CGAL::Epeck
- #include <CGAL/Exact_predicates_exact_constructions_kernel.h>
- #warning "🐌🐌🐌🐌🐌🐌🐌🐌 Slow debug mode for igl::triangle_triangle_intersect"
- #endif
- template <
- typename DerivedV,
- typename DerivedF,
- typename Derivedp>
- IGL_INLINE bool igl::triangle_triangle_intersect_shared_edge(
- const Eigen::MatrixBase<DerivedV> & V,
- const Eigen::MatrixBase<DerivedF> & F,
- const int f,
- const int c,
- const Eigen::MatrixBase<Derivedp> & p,
- const int g,
- const typename DerivedV::Scalar epsilon)
- {
- constexpr bool stinker = false;
- static_assert(
- std::is_same<typename DerivedV::Scalar,typename Derivedp::Scalar>::value,
- "V and p should have same Scalar type");
- assert(V.cols() == 3);
- assert(p.cols() == 3);
- #ifdef IGL_TRIANGLE_TRIANGLE_INTERSECT_DEBUG
- using Kernel = CGAL::Epeck;
- typedef CGAL::Point_3<Kernel> Point_3;
- typedef CGAL::Segment_3<Kernel> Segment_3;
- typedef CGAL::Triangle_3<Kernel> Triangle_3;
- bool cgal_found_intersection = false;
- Point_3 Vg[3];
- Point_3 Vf[3];
- for(int i = 0;i<3;i++)
- {
- Vg[i] = Point_3(V(F(g,i),0),V(F(g,i),1),V(F(g,i),2));
- if(i == c)
- {
- Vf[i] = Point_3(p(0),p(1),p(2));
- }else
- {
- Vf[i] = Point_3(V(F(f,i),0),V(F(f,i),1),V(F(f,i),2));
- }
- }
- Triangle_3 Tg(Vg[0],Vg[1],Vg[2]);
- Triangle_3 Tf(Vf[0],Vf[1],Vf[2]);
- #endif
- bool found_intersection = false;
- // Only intersects if the dihedral angle is zero (precondition: no zero
- // area triangles before or after collapse)
- // normal of g
- const auto vg10 = (V.row(F(g,1))-V.row(F(g,0))).template head<3>();
- const auto vg20 = (V.row(F(g,2))-V.row(F(g,0))).template head<3>();
- const auto ng = vg10.cross(vg20);
- // normal of f (with p replaced)
- const auto vf1p = (V.row(F(f,(c+1)%3))-p).template head<3>();
- const auto vf2p = (V.row(F(f,(c+2)%3))-p).template head<3>();
- const auto nf = vf1p.cross(vf2p);
- // normalized edge vector
- const auto o_vec_un = (V.row(F(f,(c+2)%3))-V.row(F(f,(c+1)%3))).template head<3>();
- const auto o_vec = o_vec_un.stableNormalized();
- const auto theta = std::abs(std::atan2(o_vec.dot(ng.cross(nf)),ng.dot(nf)));
- if(stinker){ printf(" theta: %g\n",theta); }
- // This magic number should be a parameter
- if(theta < igl::PI - epsilon)
- {
- return false;
- }
- // Triangles really really might intersect.
- found_intersection = true;
- // Find intersection
- #ifdef IGL_TRIANGLE_TRIANGLE_INTERSECT_SHARED_EDGE_DEBUG
- if(CGAL::do_intersect(Tg,Tf))
- {
- CGAL::Object obj = CGAL::intersection(Tg,Tf);
- if(const Segment_3 *iseg = CGAL::object_cast<Segment_3 >(&obj))
- {
- printf(" ❌ segment is just the edge.\n");
- }else if(const Point_3 *ipoint = CGAL::object_cast<Point_3 >(&obj))
- {
- printf(" 🤔 how just a single point?\n");
- } else if(const Triangle_3 *itri = CGAL::object_cast<Triangle_3 >(&obj))
- {
- cgal_found_intersection = true;
- printf(" ✅ sure it's a triangle\n");
- } else if(const std::vector<Point_3 > *polyp =
- CGAL::object_cast< std::vector<Point_3 > >(&obj))
- {
- printf(" ✅ polygon\n");
- }else {
- printf(" 🤔 da fuke?\n");
- }
- }
- assert(found_intersection == cgal_found_intersection);
- #endif
- return found_intersection;
- }
- #ifdef IGL_STATIC_LIBRARY
- // Explicit template instantiation
- // generated by autoexplicit.sh
- template bool igl::triangle_triangle_intersect_shared_edge<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Block<Eigen::Matrix<double, -1, -1, 0, -1, -1> const, 1, -1, false> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, int, int, Eigen::MatrixBase<Eigen::Block<Eigen::Matrix<double, -1, -1, 0, -1, -1> const, 1, -1, false> > const&, int, Eigen::Matrix<double, -1, -1, 0, -1, -1>::Scalar);
- // generated by autoexplicit.sh
- template bool igl::triangle_triangle_intersect_shared_edge<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, 1, -1, 1, 1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, int, int, Eigen::MatrixBase<Eigen::Matrix<double, 1, -1, 1, 1, -1> > const&, int, Eigen::Matrix<double, -1, -1, 0, -1, -1>::Scalar);
- // generated by autoexplicit.sh
- template bool igl::triangle_triangle_intersect_shared_edge<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Block<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 1, -1, false> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, int, int, Eigen::MatrixBase<Eigen::Block<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 1, -1, false> > const&, int, Eigen::Matrix<double, -1, -1, 0, -1, -1>::Scalar);
- #endif
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