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- #include <igl/read_triangle_mesh.h>
- #include <igl/AABB.h>
- #include <igl/unique.h>
- #include <igl/opengl/glfw/Viewer.h>
- #include <igl/fast_find_intersections.h>
- Eigen::MatrixXd V1,V2;
- Eigen::MatrixXi F1,F2;
- igl::AABB<Eigen::MatrixXd,3> tree;
- double min_z,max_z;
- double slice_z;
- void update_visualization(igl::opengl::glfw::Viewer & viewer)
- {
- //shifted intersection object
- Eigen::MatrixXd V2_(V2.rows(),V2.cols());
- V2_<< V2.col(0), V2.col(1), V2.col(2).array()+slice_z;
- Eigen::MatrixXi IF,EE;
- Eigen::MatrixXd EV;
- Eigen::VectorXi EI;
- igl::fast_find_intersections(tree, V1,F1, V2_,F2,false,false,IF,EV,EE,EI);
-
- // Plot the edges of the intersects
- viewer.data().set_edges( EV,EE, Eigen::RowVector3d(1,0,0));
-
- // show faces which are intersected
- Eigen::VectorXi I;
- igl::unique(IF,I);
- Eigen::VectorXd D = Eigen::MatrixXd::Zero(F1.rows(),1);
- D(I).setConstant(1.0);
- viewer.data().set_data(D,0,1,igl::COLOR_MAP_TYPE_PARULA);
- }
- bool key_down(igl::opengl::glfw::Viewer& viewer, unsigned char key, int mod)
- {
- switch(key)
- {
- default:
- return false;
- case '.':
- slice_z = std::min(slice_z+0.01,max_z);
- break;
- case ',':
- slice_z = std::max(slice_z-0.01,min_z);
- break;
- }
- update_visualization(viewer);
- return true;
- }
- int main(int argc, char *argv[])
- {
- // Load two meshes
- igl::read_triangle_mesh(
- argc<=1?TUTORIAL_SHARED_PATH "/cow.off" :argv[1],V1,F1);
- igl::read_triangle_mesh(
- argc<=2?TUTORIAL_SHARED_PATH "/planexy.off":argv[2],V2,F2);
- // initialize AABB tree with first mesh (it doesn't move)
- tree.init(V1,F1);
- std::cout<<"Usage:"<<std::endl;
- std::cout<<"'.'/',' push back/pull forward slicing plane."<<std::endl;
- std::cout<<std::endl;
- min_z=V1.col(2).minCoeff();
- max_z=V1.col(2).maxCoeff();
- slice_z=(max_z+min_z)/2;
- //center slicing object
- V2.col(2).array() -= V2.col(2).array().mean();
- // Plot the mesh
- igl::opengl::glfw::Viewer viewer;
- viewer.data().set_mesh(V1, F1);
- viewer.data().set_face_based(true);
-
- update_visualization(viewer);
- viewer.callback_key_down = &key_down;
- // show the cow closer
- viewer.core().camera_zoom = 2.0;
- // Launch the viewer
- viewer.launch();
- }
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