MeshBooleanType.h 316 B

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  1. #ifndef MESH_BOOLEAN_TYPE_H
  2. #define MESH_BOOLEAN_TYPE_H
  3. namespace igl
  4. {
  5. enum MeshBooleanType
  6. {
  7. MESH_BOOLEAN_TYPE_UNION = 0,
  8. MESH_BOOLEAN_TYPE_INTERSECT = 1,
  9. MESH_BOOLEAN_TYPE_MINUS = 2,
  10. MESH_BOOLEAN_TYPE_XOR = 3,
  11. MESH_BOOLEAN_TYPE_RESOLVE = 4,
  12. NUM_MESH_BOOLEAN_TYPES = 5
  13. };
  14. };
  15. #endif