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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2015 Alec Jacobson <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_MESH_BOOLEAN_TYPE_H
- #define IGL_MESH_BOOLEAN_TYPE_H
- namespace igl
- {
- /// Boolean operation types
- enum MeshBooleanType
- {
- /// A ∪ B
- MESH_BOOLEAN_TYPE_UNION = 0,
- /// A ∩ B
- MESH_BOOLEAN_TYPE_INTERSECT = 1,
- /// A \ B
- MESH_BOOLEAN_TYPE_MINUS = 2,
- /// A ⊕ B
- MESH_BOOLEAN_TYPE_XOR = 3,
- /// Resolve intersections without removing any non-coplanar faces
- MESH_BOOLEAN_TYPE_RESOLVE = 4,
- /// Total number of Boolean options
- NUM_MESH_BOOLEAN_TYPES = 5
- };
- };
- #endif
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