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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2020 Alec Jacobson <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_BARYCENTRIC_INTERPOLATION_H
- #define IGL_BARYCENTRIC_INTERPOLATION_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- /// Interpolate data on a triangle mesh using barycentric coordinates
- ///
- /// @param[in] D #D by dim list of per-vertex data
- /// @param[in] F #F by 3 list of triangle indices
- /// @param[in] B #X by 3 list of barycentric corodinates
- /// @param[in] I #X list of triangle indices
- /// @param[out] X #X by dim list of interpolated data
- template <
- typename DerivedD,
- typename DerivedF,
- typename DerivedB,
- typename DerivedI,
- typename DerivedX>
- IGL_INLINE void barycentric_interpolation(
- const Eigen::MatrixBase<DerivedD> & D,
- const Eigen::MatrixBase<DerivedF> & F,
- const Eigen::MatrixBase<DerivedB> & B,
- const Eigen::MatrixBase<DerivedI> & I,
- Eigen::PlainObjectBase<DerivedX> & X);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "barycentric_interpolation.cpp"
- #endif
- #endif
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