104_Colors.py 695 B

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  1. import sys, os
  2. # Add the igl library to the modules search path
  3. sys.path.insert(0, os.getcwd() + "/../")
  4. import pyigl as igl
  5. from shared import TUTORIAL_SHARED_PATH, check_dependencies
  6. dependencies = ["viewer"]
  7. check_dependencies(dependencies)
  8. V = igl.eigen.MatrixXd()
  9. F = igl.eigen.MatrixXi()
  10. C = igl.eigen.MatrixXd()
  11. # Load a mesh in OFF format
  12. igl.readOFF(TUTORIAL_SHARED_PATH + "screwdriver.off", V, F)
  13. # Plot the mesh
  14. viewer = igl.viewer.Viewer()
  15. viewer.data.set_mesh(V, F)
  16. # Use the z coordinate as a scalar field over the surface
  17. Z = V.col(2)
  18. # Compute per-vertex colors
  19. igl.jet(Z, True, C)
  20. # Add per-vertex colors
  21. viewer.data.set_colors(C)
  22. # Launch the viewer
  23. viewer.launch()