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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2015 Daniele Panozzo <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include "is_irregular_vertex.h"
- #include <vector>
- #include "is_border_vertex.h"
- template <typename DerivedF>
- IGL_INLINE std::vector<bool> igl::is_irregular_vertex(const Eigen::MatrixBase<DerivedF> &F)
- {
- Eigen::VectorXi count = Eigen::VectorXi::Zero(F.maxCoeff()+1);
- for(unsigned i=0; i<F.rows();++i)
- {
- for(unsigned j=0; j<F.cols();++j)
- {
- if (F(i,j) < F(i,(j+1)%F.cols())) // avoid duplicate edges
- {
- count(F(i,j )) += 1;
- count(F(i,(j+1)%F.cols())) += 1;
- }
- }
- }
- std::vector<bool> border;
- if(F.cols() == 3)
- {
- border = is_border_vertex(F);
- }else
- {
- assert(F.cols() == 4 && "Only triangle and quad meshes are supported");
- // Silly way to find border vertices for now
- Eigen::Matrix<typename DerivedF::Scalar, Eigen::Dynamic, Eigen::Dynamic> T(2*F.rows(),3);
- T << F.col(0), F.col(1), F.col(2),
- F.col(0), F.col(2), F.col(3);
- border = is_border_vertex(T);
- }
- std::vector<bool> res(count.size());
- for (unsigned i=0; i<res.size(); ++i)
- res[i] = !border[i] && count[i] != (F.cols() == 3 ? 6 : 4 );
- return res;
- }
- #ifdef IGL_STATIC_LIBRARY
- // Explicit template instantiation
- template std::vector<bool, std::allocator<bool> > igl::is_irregular_vertex<Eigen::Matrix<int, -1, 3, 0, -1, 3> > (Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&);
- template std::vector<bool, std::allocator<bool> > igl::is_irregular_vertex<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
- #endif
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