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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_OPENGL_STB_RENDER_TO_PNG_H
- #define IGL_OPENGL_STB_RENDER_TO_PNG_H
- #include "../../igl_inline.h"
- #include <string>
- namespace igl
- {
- namespace opengl
- {
- namespace stb
- {
- /// Render current open GL image to an image file
- ///
- /// @param[in] filename path to output file
- /// @param[in] width width of scene and resulting image
- /// @param[in] height height of scene and resulting image
- /// @param[in] alpha whether to include alpha channel
- /// @return true only if no errors occurred
- ///
- /// \see igl::stb::write_image, render_to_file_async
- IGL_INLINE bool render_to_file(
- const std::string filename,
- const int width,
- const int height,
- const bool alpha = true);
- }
- }
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "render_to_file.cpp"
- #endif
- #endif
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