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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include "cotmatrix.h"
- #include <vector>
- // For error printing
- #include <cstdio>
- #include "cotmatrix_entries.h"
- // Bug in unsupported/Eigen/SparseExtra needs iostream first
- #include <iostream>
- template <typename DerivedV, typename DerivedF, typename Scalar>
- IGL_INLINE void igl::cotmatrix(
- const Eigen::MatrixBase<DerivedV> & V,
- const Eigen::MatrixBase<DerivedF> & F,
- Eigen::SparseMatrix<Scalar>& L)
- {
- using namespace Eigen;
- using namespace std;
- L.resize(V.rows(),V.rows());
- Matrix<int,Dynamic,2> edges;
- int simplex_size = F.cols();
- // 3 for triangles, 4 for tets
- assert(simplex_size == 3 || simplex_size == 4);
- if(simplex_size == 3)
- {
- // This is important! it could decrease the comptuation time by a factor of 2
- // Laplacian for a closed 2d manifold mesh will have on average 7 entries per
- // row
- L.reserve(10*V.rows());
- edges.resize(3,2);
- edges <<
- 1,2,
- 2,0,
- 0,1;
- }else if(simplex_size == 4)
- {
- L.reserve(17*V.rows());
- edges.resize(6,2);
- edges <<
- 1,2,
- 2,0,
- 0,1,
- 3,0,
- 3,1,
- 3,2;
- }else
- {
- return;
- }
- // Gather cotangents
- Matrix<Scalar,Dynamic,Dynamic> C;
- cotmatrix_entries(V,F,C);
-
- vector<Triplet<Scalar> > IJV;
- IJV.reserve(F.rows()*edges.rows()*4);
- // Loop over triangles
- for(int i = 0; i < F.rows(); i++)
- {
- // loop over edges of element
- for(int e = 0;e<edges.rows();e++)
- {
- int source = F(i,edges(e,0));
- int dest = F(i,edges(e,1));
- IJV.push_back(Triplet<Scalar>(source,dest,C(i,e)));
- IJV.push_back(Triplet<Scalar>(dest,source,C(i,e)));
- IJV.push_back(Triplet<Scalar>(source,source,-C(i,e)));
- IJV.push_back(Triplet<Scalar>(dest,dest,-C(i,e)));
- }
- }
- L.setFromTriplets(IJV.begin(),IJV.end());
- }
- #include "massmatrix.h"
- #include "cotmatrix_entries.h"
- #include "massmatrix.h"
- #include <Eigen/Geometry>
- #include <Eigen/QR>
- template <
- typename DerivedV,
- typename DerivedI,
- typename DerivedC,
- typename Scalar>
- IGL_INLINE void igl::cotmatrix(
- const Eigen::MatrixBase<DerivedV> & V,
- const Eigen::MatrixBase<DerivedI> & I,
- const Eigen::MatrixBase<DerivedC> & C,
- Eigen::SparseMatrix<Scalar>& L,
- Eigen::SparseMatrix<Scalar>& M,
- Eigen::SparseMatrix<Scalar>& P)
- {
- typedef Eigen::Matrix<Scalar,1,3> RowVector3S;
- typedef Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic> MatrixXS;
- typedef Eigen::Matrix<Scalar,Eigen::Dynamic,1> VectorXS;
- typedef Eigen::Index Index;
- // number of vertices
- const Index n = V.rows();
- // number of polyfaces
- const Index m = C.size()-1;
- assert(V.cols() == 2 || V.cols() == 3);
- std::vector<Eigen::Triplet<Scalar> > Lfijv;
- std::vector<Eigen::Triplet<Scalar> > Mfijv;
- std::vector<Eigen::Triplet<Scalar> > Pijv;
- // loop over vertices; set identity for original vertices
- for(Index i = 0;i<V.rows();i++) { Pijv.emplace_back(i,i,1); }
- // loop over faces
- for(Index p = 0;p<C.size()-1;p++)
- {
- // number of faces/vertices in this simple polygon
- const Index np = C(p+1)-C(p);
- // Working "local" list of vertices; last vertex is new one
- // this needs to have 3 columns so Eigen doesn't complain about cross
- // products below.
- Eigen::Matrix<Scalar,Eigen::Dynamic,3> X = decltype(X)::Zero(np+1,3);
- for(Index i = 0;i<np;i++){ X.row(i).head(V.cols()) = V.row(I(C(p)+i)); };
- // determine weights definig position of inserted vertex
- {
- MatrixXS A = decltype(A)::Zero(np+1,np);
- // My equation (38) would be A w = b.
- VectorXS b = decltype(b)::Zero(np+1);
- for(Index k = 0;k<np;k++)
- {
- const RowVector3S Xkp1mk = X.row((k+1)%np)-X.row(k);
- const RowVector3S Xkp1mkck = Xkp1mk.cross(X.row(k));
- for(Index i = 0;i<np;i++)
- {
- b(i) -= 2.*(X.row(i).cross(Xkp1mk)).dot(Xkp1mkck);
- for(Index j = 0;j<np;j++)
- {
- A(i,j) += 2.*(X.row(j).cross(Xkp1mk)).dot(X.row(i).cross(Xkp1mk));
- }
- }
- }
- A.row(np).setConstant(1);
- b(np) = 1;
- const VectorXS w =
- Eigen::CompleteOrthogonalDecomposition<Eigen::MatrixXd>(A).solve(b);
- X.row(np) = w.transpose()*X.topRows(np);
- // scatter w into new row of P
- for(Index i = 0;i<np;i++) { Pijv.emplace_back(n+p,I(C(p)+i),w(i)); }
- }
- // "local" fan of faces. These could be statically cached, but this will
- // not be the bottleneck.
- Eigen::MatrixXi F(np,3);
- for(Index i = 0;i<np;i++)
- {
- F(i,0) = i;
- F(i,1) = (i+1)%np;
- F(i,2) = np;
- }
- // Cotangent contributions
- MatrixXS K;
- igl::cotmatrix_entries(X,F,K);
- // Massmatrix entried
- VectorXS Mp;
- {
- Eigen::SparseMatrix<Scalar> M;
- igl::massmatrix(X,F,igl::MASSMATRIX_TYPE_DEFAULT,M);
- Mp = M.diagonal();
- }
- // Scatter into fine Laplacian and mass matrices
- const auto J = [&n,&np,&p,&I,&C](Index i)->Index{return i==np?n+p:I(C(p)+i);};
- // Should just build Mf as a vector...
- for(Index i = 0;i<np+1;i++) { Mfijv.emplace_back(J(i),J(i),Mp(i)); }
- // loop over faces
- for(Index f = 0;f<np;f++)
- {
- for(Index c = 0;c<3;c++)
- {
- const Index i = F(f,(c+1)%3);
- const Index j = F(f,(c+2)%3);
- // symmetric off-diagonal
- Lfijv.emplace_back(J(i),J(j),K(f,c));
- Lfijv.emplace_back(J(j),J(i),K(f,c));
- // diagonal
- Lfijv.emplace_back(J(i),J(i),-K(f,c));
- Lfijv.emplace_back(J(j),J(j),-K(f,c));
- }
- }
- }
- P.resize(n+m,n);
- P.setFromTriplets(Pijv.begin(),Pijv.end());
- Eigen::SparseMatrix<Scalar> Lf(n+m,n+m);
- Lf.setFromTriplets(Lfijv.begin(),Lfijv.end());
- Eigen::SparseMatrix<Scalar> Mf(n+m,n+m);
- Mf.setFromTriplets(Mfijv.begin(),Mfijv.end());
- L = P.transpose() * Lf * P;
- // "unlumped" M
- const Eigen::SparseMatrix<Scalar> PTMP = P.transpose() * Mf * P;
- // Lump M
- const VectorXS Mdiag = PTMP * VectorXS::Ones(n,1);
- M = Eigen::SparseMatrix<Scalar>(Mdiag.asDiagonal());
- MatrixXS Vf = P*V;
- Eigen::MatrixXi Ff(I.size(),3);
- {
- Index f = 0;
- for(Index p = 0;p<C.size()-1;p++)
- {
- const Index np = C(p+1)-C(p);
- for(Index c = 0;c<np;c++)
- {
- Ff(f,0) = I(C(p)+c);
- Ff(f,1) = I(C(p)+(c+1)%np);
- Ff(f,2) = V.rows()+p;
- f++;
- }
- }
- assert(f == Ff.rows());
- }
- }
- #ifdef IGL_STATIC_LIBRARY
- // Explicit template instantiation
- // generated by autoexplicit.sh
- template void igl::cotmatrix<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, double>(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::SparseMatrix<double, 0, int>&, Eigen::SparseMatrix<double, 0, int>&, Eigen::SparseMatrix<double, 0, int>&);
- // generated by autoexplicit.sh
- template void igl::cotmatrix<Eigen::Matrix<double, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, double>(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::SparseMatrix<double, 0, int>&);
- template void igl::cotmatrix<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 4, 0, -1, 4>, double>(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 4, 0, -1, 4> > const&, Eigen::SparseMatrix<double, 0, int>&);
- template void igl::cotmatrix<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, double>(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::SparseMatrix<double, 0, int>&);
- template void igl::cotmatrix<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, double>(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::SparseMatrix<double, 0, int>&);
- #endif
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