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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_ADJACENCY_LIST_H
- #define IGL_ADJACENCY_LIST_H
- #include "igl_inline.h"
- #include <Eigen/Dense>
- #include <Eigen/Sparse>
- #include <vector>
- namespace igl
- {
- /// Constructs the graph adjacency list of a given mesh (V,F)
- ///
- /// @tparam T should be a eigen sparse matrix primitive type like int or double
- /// @param[in] F #F by dim list of mesh faces (must be triangles)
- /// @param[out] A vector<vector<T> > containing at row i the adjacent vertices of vertex i
- /// @param[in] sorted flag that indicates if the list should be sorted counter-clockwise. Input assumed to be manifold.
- ///
- /// Example:
- /// \code{.cpp}
- /// // Mesh in (V,F)
- /// vector<vector<double> > A;
- /// adjacency_list(F,A);
- /// \endcode
- ///
- /// \see
- /// adjacency_matrix
- /// edges,
- /// cotmatrix,
- /// diag
- template <typename Index, typename IndexVector>
- IGL_INLINE void adjacency_list(
- const Eigen::MatrixBase<Index> & F,
- std::vector<std::vector<IndexVector> >& A,
- bool sorted = false);
- /// Constructs the graph adjacency list of a given _polygon_ mesh (V,F)
- ///
- /// @tparam T should be a eigen sparse matrix primitive type like int or double
- /// @param[in] F #F list of polygon face index lists
- /// @param[out] A vector<vector<T> > containing at row i the adjacent vertices of vertex i
- template <typename Index>
- IGL_INLINE void adjacency_list(
- const std::vector<std::vector<Index> > & F,
- std::vector<std::vector<Index> >& A);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "adjacency_list.cpp"
- #endif
- #endif
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