bounding_box.h 1.4 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2014 Alec Jacobson <[email protected]>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_BOUNDING_BOX_H
  9. #define IGL_BOUNDING_BOX_H
  10. #include "igl_inline.h"
  11. #include <Eigen/Core>
  12. namespace igl
  13. {
  14. /// Build a triangle mesh of the bounding box of a given list of vertices
  15. ///
  16. /// @param[in] V #V by dim list of rest domain positions
  17. /// @param[out] BV 2^dim by dim list of bounding box corners positions
  18. /// @param[out] BF #BF by dim list of simplex facets
  19. template <typename DerivedV, typename DerivedBV, typename DerivedBF>
  20. IGL_INLINE void bounding_box(
  21. const Eigen::MatrixBase<DerivedV>& V,
  22. Eigen::PlainObjectBase<DerivedBV>& BV,
  23. Eigen::PlainObjectBase<DerivedBF>& BF);
  24. /// \overload \brief With padding.
  25. ///
  26. /// @param[in] pad padding offset
  27. template <typename DerivedV, typename DerivedBV, typename DerivedBF>
  28. IGL_INLINE void bounding_box(
  29. const Eigen::MatrixBase<DerivedV>& V,
  30. const typename DerivedV::Scalar pad,
  31. Eigen::PlainObjectBase<DerivedBV>& BV,
  32. Eigen::PlainObjectBase<DerivedBF>& BF);
  33. }
  34. #ifndef IGL_STATIC_LIBRARY
  35. # include "bounding_box.cpp"
  36. #endif
  37. #endif