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- #ifndef IGL_COLLAPSE_EDGE_WOULD_CREATE_INTERSECTIONS_H
- #define IGL_COLLAPSE_EDGE_WOULD_CREATE_INTERSECTIONS_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- /// Determine if collapse the edge `e` would create new intersections.
- ///
- /// @param[in] e index into E of edge to try to collapse. E(e,:) = [s d] or [d s] so
- /// that s<d, then d is collapsed to s.
- /// @param[in] p dim list of vertex position where to place merged vertex
- /// [mesh inputs]
- /// @param[in,out] V #V by dim list of vertex positions, lesser index of E(e,:) will be set
- /// to midpoint of edge.
- /// @param[in,out] F #F by 3 list of face indices into V.
- /// @param[in,out] E #E by 2 list of edge indices into V.
- /// @param[in,out] EMAP #F*3 list of indices into E, mapping each directed edge to unique
- /// unique edge in E
- /// @param[in,out] EF #E by 2 list of edge flaps, EF(e,0)=f means e=(i-->j) is the edge of
- /// F(f,:) opposite the vth corner, where EI(e,0)=v. Similarly EF(e,1) "
- /// e=(j->i)
- /// @param[in,out] EI #E by 2 list of edge flap corners (see above).
- /// [mesh inputs]
- /// @param[in] tree AABB tree whose leaves correspond to the current
- /// (non-null) faces in (V,F)
- ///
- /// \see collapse_edge
- template <typename DerivedV, int DIM> class AABB;
- template <
- typename Derivedp,
- typename DerivedV,
- typename DerivedF,
- typename DerivedE,
- typename DerivedEMAP,
- typename DerivedEF,
- typename DerivedEI>
- IGL_INLINE bool collapse_edge_would_create_intersections(
- const int e,
- const Eigen::MatrixBase<Derivedp> & p,
- const Eigen::MatrixBase<DerivedV> & V,
- const Eigen::MatrixBase<DerivedF> & F,
- const Eigen::MatrixBase<DerivedE> & E,
- const Eigen::MatrixBase<DerivedEMAP> & EMAP,
- const Eigen::MatrixBase<DerivedEF> & EF,
- const Eigen::MatrixBase<DerivedEI> & EI,
- const igl::AABB<DerivedV,3> & tree,
- const int inf_face_id = -1);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "collapse_edge_would_create_intersections.cpp"
- #endif
- #endif
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