column_to_quats.h 991 B

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2013 Alec Jacobson <[email protected]>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_COLUMN_TO_QUATS_H
  9. #define IGL_COLUMN_TO_QUATS_H
  10. #include "igl_inline.h"
  11. #include <Eigen/Core>
  12. #include <Eigen/Geometry>
  13. #include <Eigen/StdVector>
  14. #include <vector>
  15. namespace igl
  16. {
  17. /// de-"Columnize" a list of quaternions (q1x,q1y,q1z,q1w,q2x,q2y,q2z,q2w,...)
  18. ///
  19. /// @param[in] Q n*4-long list of coefficients
  20. /// @param[out] vQ n-long list of quaternions
  21. /// @return false if n%4!=0
  22. IGL_INLINE bool column_to_quats(
  23. const Eigen::VectorXd & Q,
  24. std::vector<
  25. Eigen::Quaterniond,Eigen::aligned_allocator<Eigen::Quaterniond> > & vQ);
  26. }
  27. #ifndef IGL_STATIC_LIBRARY
  28. # include "column_to_quats.cpp"
  29. #endif
  30. #endif