cylinder.h 1.1 KB

12345678910111213141516171819202122232425262728293031
  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2016 Alec Jacobson <[email protected]>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_CYLINDER_H
  9. #define IGL_CYLINDER_H
  10. #include "igl_inline.h"
  11. #include <Eigen/Core>
  12. namespace igl
  13. {
  14. /// Construct a triangle mesh of a cylinder (without caps)
  15. ///
  16. /// @param[in] axis_devisions number of vertices _around the cylinder_
  17. /// @param[in] height_devisions number of vertices _up the cylinder_
  18. /// @param[out] V #V by 3 list of mesh vertex positions
  19. /// @param[out] F #F by 3 list of triangle indices into V
  20. ///
  21. template <typename DerivedV, typename DerivedF>
  22. IGL_INLINE void cylinder(
  23. const int axis_devisions,
  24. const int height_devisions,
  25. Eigen::PlainObjectBase<DerivedV> & V,
  26. Eigen::PlainObjectBase<DerivedF> & F);
  27. }
  28. #ifndef IGL_STATIC_LIBRARY
  29. # include "cylinder.cpp"
  30. #endif
  31. #endif