default_num_threads.h 1.2 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2021 Jérémie Dumas <[email protected]>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_DEFAULT_NUM_THREADS_H
  9. #define IGL_DEFAULT_NUM_THREADS_H
  10. #include "igl_inline.h"
  11. namespace igl
  12. {
  13. ///
  14. /// Returns the default number of threads used in libigl. The value returned by the first call to
  15. /// this function is cached. The following strategy is used to determine the default number of
  16. /// threads:
  17. /// 1. User-provided argument force_num_threads if != 0.
  18. /// 2. Environment variable IGL_NUM_THREADS if > 0.
  19. /// 3. Hardware concurrency if != 0.
  20. /// 4. A fallback value of 8 is used otherwise.
  21. ///
  22. /// @note It is safe to call this method from multiple threads.
  23. ///
  24. /// @param[in] force_num_threads User-provided default value.
  25. ///
  26. /// @return Default number of threads.
  27. ///
  28. IGL_INLINE unsigned int default_num_threads(unsigned int force_num_threads = 0);
  29. }
  30. #ifndef IGL_STATIC_LIBRARY
  31. #include "default_num_threads.cpp"
  32. #endif
  33. #endif