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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2021 Jérémie Dumas <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_DEFAULT_NUM_THREADS_H
- #define IGL_DEFAULT_NUM_THREADS_H
- #include "igl_inline.h"
- namespace igl
- {
- ///
- /// Returns the default number of threads used in libigl. The value returned by the first call to
- /// this function is cached. The following strategy is used to determine the default number of
- /// threads:
- /// 1. User-provided argument force_num_threads if != 0.
- /// 2. Environment variable IGL_NUM_THREADS if > 0.
- /// 3. Hardware concurrency if != 0.
- /// 4. A fallback value of 8 is used otherwise.
- ///
- /// @note It is safe to call this method from multiple threads.
- ///
- /// @param[in] force_num_threads User-provided default value.
- ///
- /// @return Default number of threads.
- ///
- IGL_INLINE unsigned int default_num_threads(unsigned int force_num_threads = 0);
- }
- #ifndef IGL_STATIC_LIBRARY
- #include "default_num_threads.cpp"
- #endif
- #endif
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