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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2016 Alec Jacobson <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_NON_MANIFOLD_EDGE_CURVES
- #define IGL_NON_MANIFOLD_EDGE_CURVES
- #include "igl_inline.h"
- #include <Eigen/Dense>
- #include <vector>
- namespace igl {
- /// Extract non-manifold curves from a given mesh.
- /// A non-manifold curves are a set of connected non-manifold edges that
- /// does not touch other non-manifold edges except at the end points.
- /// They are also maximal in the sense that they cannot be expanded by
- /// including more edges.
- ///
- /// Assumes the input mesh have all self-intersection resolved. See
- /// igl::cgal::remesh_self_intersection for more details.
- ///
- /// @param[in] F #F by 3 list representing triangles.
- /// @param[in] EMAP #F*3 list of indices of unique undirected edges.
- /// @param[in] uE2E #uE list of lists of indices into E of coexisting edges.
- /// @param[out] curves An array of arrays of unique edge indices.
- template<
- typename DerivedF,
- typename DerivedEMAP,
- typename uE2EType>
- IGL_INLINE void extract_non_manifold_edge_curves(
- const Eigen::MatrixBase<DerivedF>& F,
- const Eigen::MatrixBase<DerivedEMAP>& EMAP,
- const std::vector<std::vector<uE2EType> >& uE2E,
- std::vector<std::vector<size_t> >& curves);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "extract_non_manifold_edge_curves.cpp"
- #endif
- #endif
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