grid.h 1.1 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2016 Alec Jacobson <[email protected]>
  4. // Copyright (C) 2018 Alec Jacobson <[email protected]>
  5. //
  6. // This Source Code Form is subject to the terms of the Mozilla Public License
  7. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  8. // obtain one at http://mozilla.org/MPL/2.0/.
  9. #ifndef IGL_GRID_H
  10. #define IGL_GRID_H
  11. #include "igl_inline.h"
  12. #include <Eigen/Core>
  13. namespace igl
  14. {
  15. /// Construct vertices of a regular grid, suitable for input to
  16. /// `igl::marching_cubes`
  17. ///
  18. /// @param[in] res #res list of number of vertices along each dimension filling a unit
  19. /// #res-cube
  20. /// @param[out] GV res.array().prod() by #res list of mesh vertex positions.
  21. ///
  22. /// \see triangulated_grid, quad_grid
  23. template <
  24. typename Derivedres,
  25. typename DerivedGV>
  26. IGL_INLINE void grid(
  27. const Eigen::MatrixBase<Derivedres> & res,
  28. Eigen::PlainObjectBase<DerivedGV> & GV);
  29. }
  30. #ifndef IGL_STATIC_LIBRARY
  31. # include "grid.cpp"
  32. #endif
  33. #endif