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- #ifndef IGL_ISOLINES_MAP_H
- #define IGL_ISOLINES_MAP_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- /// Inject a given colormap with evenly spaced isolines.
- ///
- /// @param[in] CM #CM by 3 list of colors
- /// @param[in] ico_color 1 by 3 isoline color
- /// @param[in] interval_thickness number of times to repeat intervals (original colors)
- /// @param[in] iso_thickness number of times to repeat isoline color (in between
- /// intervals)
- /// @param[out] ICM #CM*interval_thickness + (#CM-1)*iso_thickness by 3 list of outputs
- /// colors
- template <
- typename DerivedCM,
- typename Derivediso_color,
- typename DerivedICM >
- IGL_INLINE void isolines_map(
- const Eigen::MatrixBase<DerivedCM> & CM,
- const Eigen::MatrixBase<Derivediso_color> & iso_color,
- const int interval_thickness,
- const int iso_thickness,
- Eigen::PlainObjectBase<DerivedICM> & ICM);
- /// \overload
- template <
- typename DerivedCM,
- typename DerivedICM>
- IGL_INLINE void isolines_map(
- const Eigen::MatrixBase<DerivedCM> & CM,
- Eigen::PlainObjectBase<DerivedICM> & ICM);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "isolines_map.cpp"
- #endif
- #endif
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