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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2015 Alec Jacobson <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_LINPROG_H
- #define IGL_LINPROG_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- /// Solve a linear program given in "standard form"
- ///
- /// min c'x
- /// s.t. A( 1:k,:) x <= b(1:k)
- /// A(k+1:end,:) x = b(k+1:end)
- /// ** x >= 0 **
- ///
- /// In contrast to other APIs the entries in b may be negative.
- ///
- /// @param[in] c #x list of linear coefficients
- /// @param[in] A #A by #x matrix of linear constraint coefficients
- /// @param[in] b #A list of linear constraint right-hand sides
- /// @param[in] k number of inequality constraints as first rows of A,b
- /// @param[out] x #x solution vector
- /// @return false on failure or detected infeasibility, returns true on termination
- ///
- /// \note It appears that this implementation does not detect all infeasibile
- /// problems (e.g., https://github.com/libigl/libigl/issues/2051). Therefor,
- /// it's worth double-checking that the output actually satisfies the
- /// constraints even if the return value is `true`.
- IGL_INLINE bool linprog(
- const Eigen::VectorXd & c,
- const Eigen::MatrixXd & A,
- const Eigen::VectorXd & b,
- const int k,
- Eigen::VectorXd & x);
- /// \overload
- /// \brief Wrapper in friendlier general form (no implicit bounds on x)
- ///
- /// min f'x
- /// s.t. A x <= b
- /// B x = c
- ///
- /// @param[in] f #x list of linear coefficients
- /// @param[in] A #A by #x matrix of linear inequality constraint coefficients
- /// @param[in] b #A list of linear constraint right-hand sides
- /// @param[in] B #B by #x matrix of linear equality constraint coefficients
- /// @param[in] c #B list of linear constraint right-hand sides
- /// @param[out] x #x solution vector
- /// @return false on failure or detected infeasibility, returns true on termination
- ///
- IGL_INLINE bool linprog(
- const Eigen::VectorXd & f,
- const Eigen::MatrixXd & A,
- const Eigen::VectorXd & b,
- const Eigen::MatrixXd & B,
- const Eigen::VectorXd & c,
- Eigen::VectorXd & x);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "linprog.cpp"
- #endif
- #endif
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